Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What role do reptile people play in your setting?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Doc_Klueless" data-source="post: 1923010" data-attributes="member: 261"><p>My current homebrew is a world made up of 90% water. The dry lands are archipeligos recently (in geologic terms) thrust up before the sun.</p><p></p><p>Lizardmen, Kua Koa, Sahuagin, Kobolds, etc are the descendents to Empires gone to seed. They are the original indiginous occupants of the world. All others are simply lost colonists, exiles or refugees from other worlds now destroyed or inaccessable. This allows me to make sense of several things, most notably: </p><ul> <li data-xf-list-type="ul"> How did so many sentient creatures evolve on one world? They didn't. The <em>New World</em> is at a crossroads of multi-planar activity. It's easier there than other places to crossover. This allows me to introduce any monster or race that I feel like and still have it make some kind of sense.<br /> </li> <li data-xf-list-type="ul"> Where did all the ruins and dungeons come from? They are underwater cities/lairs/homes exposed to the air. I figured a great defense from forces that can come at you from every direction would be to build your homes in tunnels. That way you can channel the enemy. Also means that many rooms/hallways/entrances can't be accessed unless you can fly OR the races that now inhabit it have put in stairs. PCs are always missing some of the choice stuff since, like most ground pounders, they tend to think to look in two dimensions, so to speak.<br /> </li> <li data-xf-list-type="ul"> How can cultures with thousands of years of evolution behind it not evolve past the Medieval? They had to leave behind much of their learning, books, tools, etc., when they came to the <em>New World</em> . This set them back, but they <em>are</em> making headway in that direction again (Airships, crude cannon/firearms, etc. Heck, there is even rumors of a strange, mystical device known as a Steam engine.)</li> </ul></blockquote><p></p>
[QUOTE="Doc_Klueless, post: 1923010, member: 261"] My current homebrew is a world made up of 90% water. The dry lands are archipeligos recently (in geologic terms) thrust up before the sun. Lizardmen, Kua Koa, Sahuagin, Kobolds, etc are the descendents to Empires gone to seed. They are the original indiginous occupants of the world. All others are simply lost colonists, exiles or refugees from other worlds now destroyed or inaccessable. This allows me to make sense of several things, most notably: [list] [*] How did so many sentient creatures evolve on one world? They didn't. The [i]New World[/i] is at a crossroads of multi-planar activity. It's easier there than other places to crossover. This allows me to introduce any monster or race that I feel like and still have it make some kind of sense. [*] Where did all the ruins and dungeons come from? They are underwater cities/lairs/homes exposed to the air. I figured a great defense from forces that can come at you from every direction would be to build your homes in tunnels. That way you can channel the enemy. Also means that many rooms/hallways/entrances can't be accessed unless you can fly OR the races that now inhabit it have put in stairs. PCs are always missing some of the choice stuff since, like most ground pounders, they tend to think to look in two dimensions, so to speak. [*] How can cultures with thousands of years of evolution behind it not evolve past the Medieval? They had to leave behind much of their learning, books, tools, etc., when they came to the [i]New World[/i] . This set them back, but they [i]are[/i] making headway in that direction again (Airships, crude cannon/firearms, etc. Heck, there is even rumors of a strange, mystical device known as a Steam engine.)[/list] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What role do reptile people play in your setting?
Top