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What role does the DMPC need to fill?
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<blockquote data-quote="Remathilis" data-source="post: 4480750" data-attributes="member: 7635"><p>My experience with DMPCs lead me to that too. Defender/Tank warrior feel like I'm fighting myself (and thus, I rarely feel the need to be fair). Controllers/nukers and expert/strikers take away alot from the fight by overshaodwing it (true story, I had a striker NPC for a while who "killed" 90% of the monsters they fought. Eventually, she would "kill them" but the monster would stand, miss on any attack it made (no matter die roll) until the next PC did 1 point of damage to them, just so that the NPC didn't get all the killing blows). </p><p></p><p>Leaders (clerics, bards, etc) work well since I can auto-pilot them and I don't feel they need to be "active" like a regular PC does, they can hold their action and play supportive roles without me being bored.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4480750, member: 7635"] My experience with DMPCs lead me to that too. Defender/Tank warrior feel like I'm fighting myself (and thus, I rarely feel the need to be fair). Controllers/nukers and expert/strikers take away alot from the fight by overshaodwing it (true story, I had a striker NPC for a while who "killed" 90% of the monsters they fought. Eventually, she would "kill them" but the monster would stand, miss on any attack it made (no matter die roll) until the next PC did 1 point of damage to them, just so that the NPC didn't get all the killing blows). Leaders (clerics, bards, etc) work well since I can auto-pilot them and I don't feel they need to be "active" like a regular PC does, they can hold their action and play supportive roles without me being bored. [/QUOTE]
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What role does the DMPC need to fill?
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