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<blockquote data-quote="Viktyr Gehrig" data-source="post: 1230308" data-attributes="member: 9249"><p>d20 Modern is the absolute top of the pile for d20 systems. (And before the smartasses start in, that's high praise from me.) It avoids most of the weaknesses of class-based systems while playing well to their strengths and allows a staggering amount of customization for your character. It also does a good job of allowing for high action, pulpy games while making sure high-level PCs are still nervous about incoming fire.</p><p></p><p>You can also use it for non-modern games with a minimum of customization. I'm currently using it for Star*Drive, in lieu of an official S*D campaign setting designed to work with d20 Future.</p><p></p><p>Other than that, most systems don't impress me much... but a game with a good premise and a decent system, I will often play in the original system to maintain its flavor. Adventure! is a good example. Shadowrun is a great game with a terrible system, but I play it anyway because d20 conversion seems wrong.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 1230308, member: 9249"] d20 Modern is the absolute top of the pile for d20 systems. (And before the smartasses start in, that's high praise from me.) It avoids most of the weaknesses of class-based systems while playing well to their strengths and allows a staggering amount of customization for your character. It also does a good job of allowing for high action, pulpy games while making sure high-level PCs are still nervous about incoming fire. You can also use it for non-modern games with a minimum of customization. I'm currently using it for Star*Drive, in lieu of an official S*D campaign setting designed to work with d20 Future. Other than that, most systems don't impress me much... but a game with a good premise and a decent system, I will often play in the original system to maintain its flavor. Adventure! is a good example. Shadowrun is a great game with a terrible system, but I play it anyway because d20 conversion seems wrong. [/QUOTE]
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