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<blockquote data-quote="Treebore" data-source="post: 5555036" data-attributes="member: 10177"><p>Tell me about it. That is one of the reasons why I value my Thursday group so much. We play to play a wide variety of RPG's, and have been together for right around 3 years now. So every 6 weeks one of us takes a turn GMing an RPG we like, and the rest of us get to find out what it plays like. If it sucks, you only suffer for 6 weeks, if its good, you have a fun 6 weeks. Fortunately none of the RPG's have truly sucked, just had such a different feel to them it took some time to appreciate it.</p><p></p><p>But another thing that group has proven, all to few people have the commitment to even join such a group, even after saying they want to, let alone sticking with such a group over the long haul. </p><p></p><p>My Stars Wars Saga, Aces and Eights, and L5R games are all face to face, and those have been pretty much a "Hey, want to try game "X" out?" and they happened. Have to admit the group shows some signs of fracturing because one of the DM's doesn't deal well with his inability to set up a scenario logically, then when the players ask questions to make sense out of the set up, the GM gets all flustered. Hopefully he can learn and get through it, but I have strong doubts.</p></blockquote><p></p>
[QUOTE="Treebore, post: 5555036, member: 10177"] Tell me about it. That is one of the reasons why I value my Thursday group so much. We play to play a wide variety of RPG's, and have been together for right around 3 years now. So every 6 weeks one of us takes a turn GMing an RPG we like, and the rest of us get to find out what it plays like. If it sucks, you only suffer for 6 weeks, if its good, you have a fun 6 weeks. Fortunately none of the RPG's have truly sucked, just had such a different feel to them it took some time to appreciate it. But another thing that group has proven, all to few people have the commitment to even join such a group, even after saying they want to, let alone sticking with such a group over the long haul. My Stars Wars Saga, Aces and Eights, and L5R games are all face to face, and those have been pretty much a "Hey, want to try game "X" out?" and they happened. Have to admit the group shows some signs of fracturing because one of the DM's doesn't deal well with his inability to set up a scenario logically, then when the players ask questions to make sense out of the set up, the GM gets all flustered. Hopefully he can learn and get through it, but I have strong doubts. [/QUOTE]
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