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What RPGs genres are lacking?
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<blockquote data-quote="aramis erak" data-source="post: 9698855" data-attributes="member: 6779310"><p>The majority of western setting adventures are for Deadlands... and that's a weird west. There's a few seeds in the Challenge article for Space 1889 in the US, there are some adventure ideas in Western Hero...</p><p></p><p>Most games that don't have compatibility with D&D lack adventures... at least ones other than the starter set and the corebook.</p><p></p><p>Free League, Mongoose, and Modiphius are big name exceptions to that.</p><p>Free League produces the Core and the first book of adventures together, in the KS or preorder. </p><p>Modiphius has LOADS of adventures for Trek, several books of them for Dune.</p><p>Mongoose has a notable number of campaigns published...</p><p></p><p>Cubicle 7 had 4 books of adventures for TOR 1e. I didn't like the FL 2e, so I've not kept up. </p><p>That and Symbaroum are the two FL games I've not liked. I liked the read of Mork Borg, but not enough to run it.</p><p></p><p>One odd eception is Jackals - released via Osprey. It got a setting details expansion, and a campaign adventure, but no bestiary expansion nor any adventures other than the campaign and corebooks.</p><p></p><p>Another noteworithy exception is MLP-TOE... now out of print... since I disliked Essence20 in its Transformers form, I skipped the Essence 20 MLP.. TOE could have used some more detail, but Essence 20 is just too much fiddly. Not quite Ponyfinder levels... but pushing it.</p><p></p><p>But most games produce only supplements, if they even get one out the door. </p><p>And most games go mostly unheard of.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9698855, member: 6779310"] The majority of western setting adventures are for Deadlands... and that's a weird west. There's a few seeds in the Challenge article for Space 1889 in the US, there are some adventure ideas in Western Hero... Most games that don't have compatibility with D&D lack adventures... at least ones other than the starter set and the corebook. Free League, Mongoose, and Modiphius are big name exceptions to that. Free League produces the Core and the first book of adventures together, in the KS or preorder. Modiphius has LOADS of adventures for Trek, several books of them for Dune. Mongoose has a notable number of campaigns published... Cubicle 7 had 4 books of adventures for TOR 1e. I didn't like the FL 2e, so I've not kept up. That and Symbaroum are the two FL games I've not liked. I liked the read of Mork Borg, but not enough to run it. One odd eception is Jackals - released via Osprey. It got a setting details expansion, and a campaign adventure, but no bestiary expansion nor any adventures other than the campaign and corebooks. Another noteworithy exception is MLP-TOE... now out of print... since I disliked Essence20 in its Transformers form, I skipped the Essence 20 MLP.. TOE could have used some more detail, but Essence 20 is just too much fiddly. Not quite Ponyfinder levels... but pushing it. But most games produce only supplements, if they even get one out the door. And most games go mostly unheard of. [/QUOTE]
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