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What RPGs genres are lacking?
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<blockquote data-quote="VelvetViolet" data-source="post: 9701458" data-attributes="member: 6686357"><p>Indeed. That’s one of the reasons why I lost interest in D&D. It is designed to represent itself, not any of the genres that inspired it. Because a bazillion authors worked on it over decades and never slaughtered any of the sacred cows or went back to the original inspirations, the end result is an incoherent mess.</p><p></p><p></p><p>This exact scenario happened to so many games I thought sounded cool. It’s so exhausting.</p><p></p><p></p><p>That’s a good point. Alternity was expanding into a straight universal game as it went. As additional books were released, the game included rules for magic and multiverses and stuff. This even applied to the implicit setting: the space amish had their own faith magic, the alien MIBs had shadow magic, the dark grays had lovecraftian magic…</p><p></p><p>Btw, I did get a bunch of GURPS books from bundle of holding a while back.</p><p></p><p></p><p>That’s why I decided to write prose fiction inspired by the decades old canceled games that I thought had cool ideas that never got the recognition they deserved.</p><p></p><p></p><p>This is exactly the case for Alternity</p><p></p><p></p><p>I don’t think they’re the same thing either. Adjacent, but hardly interchangeable.</p><p></p><p>When I think urban fantasy, I think Harry Potter, Dresden Files, Disco Elysium, even Eberron or Planescape depending on how you’re defining it. I’d probably specify it as contemporary or modern fantasy, although due to the ambiguities of the English language that could easily be mistaken as “fantasy fiction written contemporaneously” instead the intended “fantasy fiction that occurs in a contemporary setting”.</p><p></p><p>The monster hunting premise is commonly used with urban fantasy settings, since monster of the week is an easy formula, but not always.</p><p></p><p></p><p>Yeah, that’s made it unuseable for me. I was hoping Rosemont Bay would provide a good alternative, but then the creator abandoned it.</p><p></p><p>Urban Shadows seems to be the best option I found, but I still wouldn’t consider it a great option. While it’s more flexible, it’s also a huge downgrade in terms of available content compared to older games with multiple books like WitchCraft or Storytelling System 2004.</p><p></p><p>I’m exhausted with buying new games every few years when the games I bought 20-30 years ago work just fine. I don’t understand why publishers keep changing their minds.</p></blockquote><p></p>
[QUOTE="VelvetViolet, post: 9701458, member: 6686357"] Indeed. That’s one of the reasons why I lost interest in D&D. It is designed to represent itself, not any of the genres that inspired it. Because a bazillion authors worked on it over decades and never slaughtered any of the sacred cows or went back to the original inspirations, the end result is an incoherent mess. This exact scenario happened to so many games I thought sounded cool. It’s so exhausting. That’s a good point. Alternity was expanding into a straight universal game as it went. As additional books were released, the game included rules for magic and multiverses and stuff. This even applied to the implicit setting: the space amish had their own faith magic, the alien MIBs had shadow magic, the dark grays had lovecraftian magic… Btw, I did get a bunch of GURPS books from bundle of holding a while back. That’s why I decided to write prose fiction inspired by the decades old canceled games that I thought had cool ideas that never got the recognition they deserved. This is exactly the case for Alternity I don’t think they’re the same thing either. Adjacent, but hardly interchangeable. When I think urban fantasy, I think Harry Potter, Dresden Files, Disco Elysium, even Eberron or Planescape depending on how you’re defining it. I’d probably specify it as contemporary or modern fantasy, although due to the ambiguities of the English language that could easily be mistaken as “fantasy fiction written contemporaneously” instead the intended “fantasy fiction that occurs in a contemporary setting”. The monster hunting premise is commonly used with urban fantasy settings, since monster of the week is an easy formula, but not always. Yeah, that’s made it unuseable for me. I was hoping Rosemont Bay would provide a good alternative, but then the creator abandoned it. Urban Shadows seems to be the best option I found, but I still wouldn’t consider it a great option. While it’s more flexible, it’s also a huge downgrade in terms of available content compared to older games with multiple books like WitchCraft or Storytelling System 2004. I’m exhausted with buying new games every few years when the games I bought 20-30 years ago work just fine. I don’t understand why publishers keep changing their minds. [/QUOTE]
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