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What ruins a campaign?
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<blockquote data-quote="jollyninja" data-source="post: 3298334" data-attributes="member: 3208"><p>My expectations ruin my games. I always try to run the best game that has ever existed. I inevitably am unhappy with what it turns out to be. I usually struggle on for a few more months (my games tend to last about 8 months to a year) and suddenly take a few months off before beginning again, new idea in hand. apparently they are fun though, everyone keeps coming back.</p><p></p><p>My next game is set in the distant past of George R.R. martin's songs of fire and ice series, using the world of darknes mechanics. It's got failure written all over it, but it just might be perfect.</p><p></p><p>I have also had personal incompatability between players, as in they just really didn't like each other, make a game less then fun. But after essentially having to choose between players, my friends still talk about how they wish i'd start that game up again but come on, how many times have you seen the old release an ancient threat to the existence of krynn at level 3 and spend the rest of your life trying to fix it while also participating in multiple wars and getting caught up in the politics of the lords of the nine storyline?</p></blockquote><p></p>
[QUOTE="jollyninja, post: 3298334, member: 3208"] My expectations ruin my games. I always try to run the best game that has ever existed. I inevitably am unhappy with what it turns out to be. I usually struggle on for a few more months (my games tend to last about 8 months to a year) and suddenly take a few months off before beginning again, new idea in hand. apparently they are fun though, everyone keeps coming back. My next game is set in the distant past of George R.R. martin's songs of fire and ice series, using the world of darknes mechanics. It's got failure written all over it, but it just might be perfect. I have also had personal incompatability between players, as in they just really didn't like each other, make a game less then fun. But after essentially having to choose between players, my friends still talk about how they wish i'd start that game up again but come on, how many times have you seen the old release an ancient threat to the existence of krynn at level 3 and spend the rest of your life trying to fix it while also participating in multiple wars and getting caught up in the politics of the lords of the nine storyline? [/QUOTE]
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What ruins a campaign?
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