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What ruins a campaign?
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<blockquote data-quote="Elf Witch" data-source="post: 3298879" data-attributes="member: 9037"><p>I don't mind not lawyas winning in an encounter, I don't mind having to run like big ole chickens.</p><p></p><p>What I am talking about is something along these lines.</p><p></p><p>You enter a room in a dungeon and the door shuts behind you no matter what you try you can't go back through it so you go forward. You have already had two other encounters with ghast and ghouls so the cleric has one turn ability left, almost no healing. You are looking for a place to hold up and rest.</p><p></p><p>But instead you hear chanting it turns out to be three evil drow mages who if they finish their spell will bring the old evil god through.</p><p></p><p>They are on a scaffold with a floating disk in front in front of them the only way to get to them is to ride up so no way to sneak up.</p><p></p><p>So we ride it up ready to go. They know we are coming and as soon as we get even with them three ghast attack us. The cleric can't turn them they so we fight them. While we are fighting a wall of flame springs up before us. We kill the undead and the ones with enough bit points dive through the wall of flame taking some damage we feel like we have no choice because we can see an opening forming.</p><p></p><p>Inside the mages btw since they had a protection of arrows up that stops 100 points of damage have to be at least 10 level. I have bow designed to fight drow so I start firing away. The others get busy fighting the undead and three plate mail wearing fighters on this side. There are only three of us who made it through the fire.</p><p></p><p>The ones on the side with the mages get killed and the ones on the other side will die when the gate opens but luckily three planer paladins come bursting through and save the day.</p><p></p><p>I am not good at CR but we faced 6 undead that were high hit point than a second level cleric could effect., 3 fighters who had greater cleave and about 85 hit points and three at least 10 level mages.</p><p></p><p>We were a party of fourth level made up of a druid, cleric/fighter, ranger, rogue, psion.</p><p></p><p>This DM was throwing this kind of thing all the time. Our failure had nothing to do with bad tactics on our part or not knowing when to run hello locked and closed door. And facing the end of the world if we did nothing.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 3298879, member: 9037"] I don't mind not lawyas winning in an encounter, I don't mind having to run like big ole chickens. What I am talking about is something along these lines. You enter a room in a dungeon and the door shuts behind you no matter what you try you can't go back through it so you go forward. You have already had two other encounters with ghast and ghouls so the cleric has one turn ability left, almost no healing. You are looking for a place to hold up and rest. But instead you hear chanting it turns out to be three evil drow mages who if they finish their spell will bring the old evil god through. They are on a scaffold with a floating disk in front in front of them the only way to get to them is to ride up so no way to sneak up. So we ride it up ready to go. They know we are coming and as soon as we get even with them three ghast attack us. The cleric can't turn them they so we fight them. While we are fighting a wall of flame springs up before us. We kill the undead and the ones with enough bit points dive through the wall of flame taking some damage we feel like we have no choice because we can see an opening forming. Inside the mages btw since they had a protection of arrows up that stops 100 points of damage have to be at least 10 level. I have bow designed to fight drow so I start firing away. The others get busy fighting the undead and three plate mail wearing fighters on this side. There are only three of us who made it through the fire. The ones on the side with the mages get killed and the ones on the other side will die when the gate opens but luckily three planer paladins come bursting through and save the day. I am not good at CR but we faced 6 undead that were high hit point than a second level cleric could effect., 3 fighters who had greater cleave and about 85 hit points and three at least 10 level mages. We were a party of fourth level made up of a druid, cleric/fighter, ranger, rogue, psion. This DM was throwing this kind of thing all the time. Our failure had nothing to do with bad tactics on our part or not knowing when to run hello locked and closed door. And facing the end of the world if we did nothing. [/QUOTE]
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