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What ruins a campaign?
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<blockquote data-quote="greywulf" data-source="post: 3298916" data-attributes="member: 4285"><p>3rd Edition D&D killed my very long running OD&D campaign. </p><p></p><p>We made the rules switch straight from OD&D to 3E, initially converting the existing (24th-ish) level characters to their 16th level D&D equals. That didn't work out, so we started again at 1st level in the same setting (Karameikos), intending to have a fresh start playing grandchildren of the original heroes. That died too.</p><p></p><p>This isn't a criticism of D&D, btw - the mistake was ours in injecting something new into a very well established campaign. WIth hindsight, we should have left well alone and started completely afresh. Instead, we dumped D&D wholescale into the game. Just adding something simple like races with classes proved a big headache, and the "new" abilities of the classes meant we spent more time retro-ing things than actually playing. In the end, we just have to switch out of D&D and into superhero gaming to take a step back. After that, we started a fresh D&D campaign and never went back to the old. One day, maybe we will - with OD&D again. I dunno.</p></blockquote><p></p>
[QUOTE="greywulf, post: 3298916, member: 4285"] 3rd Edition D&D killed my very long running OD&D campaign. We made the rules switch straight from OD&D to 3E, initially converting the existing (24th-ish) level characters to their 16th level D&D equals. That didn't work out, so we started again at 1st level in the same setting (Karameikos), intending to have a fresh start playing grandchildren of the original heroes. That died too. This isn't a criticism of D&D, btw - the mistake was ours in injecting something new into a very well established campaign. WIth hindsight, we should have left well alone and started completely afresh. Instead, we dumped D&D wholescale into the game. Just adding something simple like races with classes proved a big headache, and the "new" abilities of the classes meant we spent more time retro-ing things than actually playing. In the end, we just have to switch out of D&D and into superhero gaming to take a step back. After that, we started a fresh D&D campaign and never went back to the old. One day, maybe we will - with OD&D again. I dunno. [/QUOTE]
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