Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What rules and mechanics from other systems would you like to import into your 5e games?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bupp" data-source="post: 7413454" data-attributes="member: 6784990"><p>I use the Escalation Die in my game. It does help speed up combats, especially the big grindy type.</p><p></p><p>As far as ED vs. Bounded Accuracy goes, just increase opponent AC by 1 across the board.</p><p></p><p>I allow "boss monsters" to also use the ED.</p><p></p><p>In one extreme case (against Lareth and Co. at Moathouse, ToEE), ED was at 3, several opponents rolled crits, players either rolled 1's on attacks or failed aoe saves) I allowed the opponents to "seize control" of ED. The momentum swung against the party, so Lareth & Co. gained the ED. It didn't advance further, but counted down back to 0 before starting to count back up for the PCs. Haven't done this since, but the fight is still talked about.</p><p></p><p>We do roll initiative every round. Small party, so it's not an issue. ED is added to initiative roll. I usually just state the highest opponent roll, "anyone beat a 17?". Anyone higher can act in any order, then anyone below can act in any order.</p><p></p><p>If the opponent has reinforcements nearby, they will usually show up on ED 2 or 3, so round 3 or 4. I'll make a high/low die roll before to decide.</p><p></p><p>If the ED makes it to 5, opponents will usually retreat/surrender/pull out desperation move that can turn the tide.</p><p></p><p>I've also wanted to do some class based/monster based ED tricks, but have never gotten around to it.</p></blockquote><p></p>
[QUOTE="Bupp, post: 7413454, member: 6784990"] I use the Escalation Die in my game. It does help speed up combats, especially the big grindy type. As far as ED vs. Bounded Accuracy goes, just increase opponent AC by 1 across the board. I allow "boss monsters" to also use the ED. In one extreme case (against Lareth and Co. at Moathouse, ToEE), ED was at 3, several opponents rolled crits, players either rolled 1's on attacks or failed aoe saves) I allowed the opponents to "seize control" of ED. The momentum swung against the party, so Lareth & Co. gained the ED. It didn't advance further, but counted down back to 0 before starting to count back up for the PCs. Haven't done this since, but the fight is still talked about. We do roll initiative every round. Small party, so it's not an issue. ED is added to initiative roll. I usually just state the highest opponent roll, "anyone beat a 17?". Anyone higher can act in any order, then anyone below can act in any order. If the opponent has reinforcements nearby, they will usually show up on ED 2 or 3, so round 3 or 4. I'll make a high/low die roll before to decide. If the ED makes it to 5, opponents will usually retreat/surrender/pull out desperation move that can turn the tide. I've also wanted to do some class based/monster based ED tricks, but have never gotten around to it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What rules and mechanics from other systems would you like to import into your 5e games?
Top