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General Tabletop Discussion
*Pathfinder & Starfinder
What rules most need more official errata/clarification?
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<blockquote data-quote="SableWyvern" data-source="post: 4354433" data-attributes="member: 1008"><p>I really didn't "get" skill challenges for quite a while. My initial instinct was to ignore the skill challenge rules entirely, and I very nearly did. However, while doing prep for my first session, I came across a situation I thought might be suitable for a skill challenge, and decided to give it a go. I also started looking at a lot of third-party takes on skill challenges, and started to realise they could actually be used to do a number of interesting things.</p><p></p><p>When the skill challenge I'd prepped came up during the session, I was still very unsure whether it was going to work, or flop entirely. As it turned out, the players found it entertaining, and were quite impressed. So, while I still consider myself far from an expert on the challenge system, I'm continuing to look for examples of how other people are using the system, and stealing every interesting idea to apply in my own games.</p><p></p><p>At the same time, there are still plenty of traditional checks involved in my sessions. I also have plans to do a variety of things that use the basic framework of the skill challenge system, but in play would probably not come across as formalised skill challenges.</p><p></p><p>So, in summary, I'd say that given them a go is probably a good idea. You may find yourself pleasantly surprised, as I was.</p></blockquote><p></p>
[QUOTE="SableWyvern, post: 4354433, member: 1008"] I really didn't "get" skill challenges for quite a while. My initial instinct was to ignore the skill challenge rules entirely, and I very nearly did. However, while doing prep for my first session, I came across a situation I thought might be suitable for a skill challenge, and decided to give it a go. I also started looking at a lot of third-party takes on skill challenges, and started to realise they could actually be used to do a number of interesting things. When the skill challenge I'd prepped came up during the session, I was still very unsure whether it was going to work, or flop entirely. As it turned out, the players found it entertaining, and were quite impressed. So, while I still consider myself far from an expert on the challenge system, I'm continuing to look for examples of how other people are using the system, and stealing every interesting idea to apply in my own games. At the same time, there are still plenty of traditional checks involved in my sessions. I also have plans to do a variety of things that use the basic framework of the skill challenge system, but in play would probably not come across as formalised skill challenges. So, in summary, I'd say that given them a go is probably a good idea. You may find yourself pleasantly surprised, as I was. [/QUOTE]
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What rules most need more official errata/clarification?
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