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General Tabletop Discussion
*TTRPGs General
What scale of changes and changes themselves would you find acceptable?
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<blockquote data-quote="Roman" data-source="post: 2898489" data-attributes="member: 1845"><p>Regardless of the timing, there will eventually be a 4th Edition of D&D. So my question is what scale of changes would you be willing to accept (or perhaps even wish for, depending on your point of view) in the switch to 4E? If you wish to specify the specific changes feel free to do so. (I have a special question on ability scores, since it is an interesting topic and I am not sure where to peg it in terms of significance.) </p><p></p><p>Here are the poll options: </p><p></p><p>(Note: Option 'no changes' is purposefully not included, because there will definitely be some changes in the switch to 4E.) </p><p></p><p>Ability Scores: Special question - change the number of ability scores (e.g. split wisdom into perception and willpower; split dexterity into agility and dexterity)</p><p></p><p>Insignificant Changes: Few balance tweaks here and there (e.g. changing the bonus some feats and abilities provide) </p><p>Miniscule Changes: Addition/removal of new standardly addable elements (e.g. addition of new feats and/or prestige classes) </p><p>Minor Changes: Some rebalancing of but without change, removal or introduction of major concepts (e.g. switching BAB progressions or hit dice of classes) </p><p>Small Changes: Addition/removal of relatively significant abilities (e.g. removal of rage ability from the barbarian) </p><p>Moderate Changes: Addition/removal of relatively important elements to the game (e.g. addition or removal of certain classes; a new skill/proficiency system<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p>Large Changes: Addition/Removal of significant elements of the game (e.g. the removal of the feat system; or the introduction of a new major system) </p><p>Huge Changes: Transformational change to the core mechanics of the game (e.g. switch from the d20 mechanic to a 3d6 mechanic...) </p><p>Enormous Changes: A change that changes the fundamental nature of the game (e.g. rescaling of the game [e.g. ability scores go from 30 to 180 instead of from 3 to 18]; switch from a class-based/level-based system of character creation and advancement) </p><p>Ultimate Changes: Anything goes (Anything at all can be changed)</p></blockquote><p></p>
[QUOTE="Roman, post: 2898489, member: 1845"] Regardless of the timing, there will eventually be a 4th Edition of D&D. So my question is what scale of changes would you be willing to accept (or perhaps even wish for, depending on your point of view) in the switch to 4E? If you wish to specify the specific changes feel free to do so. (I have a special question on ability scores, since it is an interesting topic and I am not sure where to peg it in terms of significance.) Here are the poll options: (Note: Option 'no changes' is purposefully not included, because there will definitely be some changes in the switch to 4E.) Ability Scores: Special question - change the number of ability scores (e.g. split wisdom into perception and willpower; split dexterity into agility and dexterity) Insignificant Changes: Few balance tweaks here and there (e.g. changing the bonus some feats and abilities provide) Miniscule Changes: Addition/removal of new standardly addable elements (e.g. addition of new feats and/or prestige classes) Minor Changes: Some rebalancing of but without change, removal or introduction of major concepts (e.g. switching BAB progressions or hit dice of classes) Small Changes: Addition/removal of relatively significant abilities (e.g. removal of rage ability from the barbarian) Moderate Changes: Addition/removal of relatively important elements to the game (e.g. addition or removal of certain classes; a new skill/proficiency system;) Large Changes: Addition/Removal of significant elements of the game (e.g. the removal of the feat system; or the introduction of a new major system) Huge Changes: Transformational change to the core mechanics of the game (e.g. switch from the d20 mechanic to a 3d6 mechanic...) Enormous Changes: A change that changes the fundamental nature of the game (e.g. rescaling of the game [e.g. ability scores go from 30 to 180 instead of from 3 to 18]; switch from a class-based/level-based system of character creation and advancement) Ultimate Changes: Anything goes (Anything at all can be changed) [/QUOTE]
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What scale of changes and changes themselves would you find acceptable?
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