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What scale of changes and changes themselves would you find acceptable?
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<blockquote data-quote="Nyeshet" data-source="post: 2898720" data-attributes="member: 18363"><p>3E was basically a Large change - bordering on a Huge change. The Vancian magic is still there, the skills have a precedent in the proficiencies system, etc. The move to 3.5e, however, was more of a Minor change (although I would not be too surprised if some stated it to be a Small change instead). I think I can take another change within that range / continuum, so I marked both and all in-between. </p><p></p><p>I would not mind a complete removal of the Vancian system for a system akin to Elements of Magic - either Revised or Mythic Earth (ie: mana point based or skill based). I would not mind if combat became opposed skill checks using weapon groups and a Dodge or Parry skill. I would not mind if armor became a combination of low DR/- and a low deflection bonus (thus not stacking with other such deflection bonuses - just providing the benefits of DR/- in those instances). In fact, I wouldn't mind if Natural Armor either became that - or became akin to a barbarian's DR/-. I wouldn't mind a change in the classes akin to what is found in d20 modern - ultimate customization without penalty but still including / requiring levels. I wouldn't mind if the saves were increased - splitting Fort into Endurance (str) and Fortitude (con) and Will into Perception (wis) and willpower (cha). I wouldn't mind moving into a Wound / Vitality system (although a bit different from what is in the UA) or adding a sanity save (a la Ravenloft - not eh d% sanity point system from CoC). </p><p></p><p>Those are about the limits of what I am willing to accept. I do not want a pure point system; I do not want a removal of the level(ing) system. I do not want a scrapping of the feat or skill system. I do not want to remove / add abilities (such as splitting Wisdom or removing Cha) - although as already mentioned I wouldn't mind it if the saves made more sense in where they were placed or were even expanded in number to underscore this sense. </p><p></p><p>I can accept another revision - a change little greater than the difference between 3.0 and 3.5 - so long as notable and understandable changes are made to the system, something too major for a mere rules update in a faq or erratta (such as with polymorph). </p><p></p><p>I can accept a large revision that uses many elements of the current system but keeps an intact core, such as the revision from AD&D 2nd to 3.0E - especially if it utilizes the changes suggested in the first paragraph above, but a complete change - for instance to a levelless point based system - would be far far too much. At least keep the d20 mechanic, the skill and feat system, the core ability scores, and at least the three current saves (although some alterations / additions to the last is permissable).</p></blockquote><p></p>
[QUOTE="Nyeshet, post: 2898720, member: 18363"] 3E was basically a Large change - bordering on a Huge change. The Vancian magic is still there, the skills have a precedent in the proficiencies system, etc. The move to 3.5e, however, was more of a Minor change (although I would not be too surprised if some stated it to be a Small change instead). I think I can take another change within that range / continuum, so I marked both and all in-between. I would not mind a complete removal of the Vancian system for a system akin to Elements of Magic - either Revised or Mythic Earth (ie: mana point based or skill based). I would not mind if combat became opposed skill checks using weapon groups and a Dodge or Parry skill. I would not mind if armor became a combination of low DR/- and a low deflection bonus (thus not stacking with other such deflection bonuses - just providing the benefits of DR/- in those instances). In fact, I wouldn't mind if Natural Armor either became that - or became akin to a barbarian's DR/-. I wouldn't mind a change in the classes akin to what is found in d20 modern - ultimate customization without penalty but still including / requiring levels. I wouldn't mind if the saves were increased - splitting Fort into Endurance (str) and Fortitude (con) and Will into Perception (wis) and willpower (cha). I wouldn't mind moving into a Wound / Vitality system (although a bit different from what is in the UA) or adding a sanity save (a la Ravenloft - not eh d% sanity point system from CoC). Those are about the limits of what I am willing to accept. I do not want a pure point system; I do not want a removal of the level(ing) system. I do not want a scrapping of the feat or skill system. I do not want to remove / add abilities (such as splitting Wisdom or removing Cha) - although as already mentioned I wouldn't mind it if the saves made more sense in where they were placed or were even expanded in number to underscore this sense. I can accept another revision - a change little greater than the difference between 3.0 and 3.5 - so long as notable and understandable changes are made to the system, something too major for a mere rules update in a faq or erratta (such as with polymorph). I can accept a large revision that uses many elements of the current system but keeps an intact core, such as the revision from AD&D 2nd to 3.0E - especially if it utilizes the changes suggested in the first paragraph above, but a complete change - for instance to a levelless point based system - would be far far too much. At least keep the d20 mechanic, the skill and feat system, the core ability scores, and at least the three current saves (although some alterations / additions to the last is permissable). [/QUOTE]
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What scale of changes and changes themselves would you find acceptable?
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