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<blockquote data-quote="Psion" data-source="post: 3269311" data-attributes="member: 172"><p>Settings I love, eh?</p><p></p><ul> <li data-xf-list-type="ul">Scarred Lands - An expansive setting with a very epic feel. The world exists in the ruins of a divine war, still reeling from its effects. The spawn of titans still struggle to restore their masters' former glory. The series started in 3e, and not all the resources are converted for it. There are a lot of books to it, so if you are looking for depth, it's there.</li> <li data-xf-list-type="ul">Oathbound - This is probably the most out there setting. Oathbound represents the world of the Forge, a prison for a god, guarded by seven of his former servants. Many denizens of the forge are pulled from other worlds, making life a menagarie of different forms. Most domains are bitter struggles for survival. Some of the rules for this one are a bit sketchy, but the latest supplement, Wildwood, updates many of them. Get that and the core book, and you are off to a good start.</li> <li data-xf-list-type="ul">Second World Sourcebook - One book plus a few free supplements. The PDF version is updated to 3.5. The world is a parallel of Earth, in which magical laws take hold. But our Earth is right next door. A lot of great campaign possibilities and very easy to run. It has material that adapts D&D to d20 modern, or vice-versa.</li> <li data-xf-list-type="ul">Freeport - Freeport is a rough, seedy port frequented by pirates, and with corruption at every turn. It's just a city, but its got some great flavor, some great adventure, and it's not at all hard to collect all the books for it.</li> </ul></blockquote><p></p>
[QUOTE="Psion, post: 3269311, member: 172"] Settings I love, eh? [list] [*]Scarred Lands - An expansive setting with a very epic feel. The world exists in the ruins of a divine war, still reeling from its effects. The spawn of titans still struggle to restore their masters' former glory. The series started in 3e, and not all the resources are converted for it. There are a lot of books to it, so if you are looking for depth, it's there. [*]Oathbound - This is probably the most out there setting. Oathbound represents the world of the Forge, a prison for a god, guarded by seven of his former servants. Many denizens of the forge are pulled from other worlds, making life a menagarie of different forms. Most domains are bitter struggles for survival. Some of the rules for this one are a bit sketchy, but the latest supplement, Wildwood, updates many of them. Get that and the core book, and you are off to a good start. [*]Second World Sourcebook - One book plus a few free supplements. The PDF version is updated to 3.5. The world is a parallel of Earth, in which magical laws take hold. But our Earth is right next door. A lot of great campaign possibilities and very easy to run. It has material that adapts D&D to d20 modern, or vice-versa. [*]Freeport - Freeport is a rough, seedy port frequented by pirates, and with corruption at every turn. It's just a city, but its got some great flavor, some great adventure, and it's not at all hard to collect all the books for it. [/list] [/QUOTE]
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