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What Seven Classes Would You Keep? (and why!)
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<blockquote data-quote="FrogReaver" data-source="post: 7834302" data-attributes="member: 6795602"><p>Any character can be a traveling story/telling musician performer - so bard is out</p><p>A barbarian is just an angry fighter - so barbarian is out (even though I love the rage mechanic)</p><p>A paladin is just a fighter with a code and some spells - easy to replicate the basic concept in various ways without needing a class</p><p>Ranger - A fighter that's good in the wilderness - easy to replicate in various ways</p><p>Sorcerer - Casting magic through sheer strength of will is cool - but nearly any caster can be played as innately skilled at his art compared to others who practice it. I guess the best thing about it is that it gives you some ties to dragons - but then again - any character can already have that without a class.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7834302, member: 6795602"] Any character can be a traveling story/telling musician performer - so bard is out A barbarian is just an angry fighter - so barbarian is out (even though I love the rage mechanic) A paladin is just a fighter with a code and some spells - easy to replicate the basic concept in various ways without needing a class Ranger - A fighter that's good in the wilderness - easy to replicate in various ways Sorcerer - Casting magic through sheer strength of will is cool - but nearly any caster can be played as innately skilled at his art compared to others who practice it. I guess the best thing about it is that it gives you some ties to dragons - but then again - any character can already have that without a class. [/QUOTE]
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What Seven Classes Would You Keep? (and why!)
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