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What should a 3rd level wizard buy with 250K+ gold?
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<blockquote data-quote="FoxWander" data-source="post: 3626967" data-attributes="member: 1356"><p>Now the reason this is more than just a shopping list and that explanation. </p><p></p><p>We started the campaign as 20th level characters rescuing the last remaining populace from our home world (Faerun) which was being destroyed/devoured by an intelligent, magic-using tarrasque. We escaped at the last second on a plane hopping ship just as the plane was destroyed completely and the dimensional energies of its destruction exploded and destabilized our ship's gate. We wound up hurdling across the multiverse with the tarrasque hot on our tails, and gorged with the power of destroying a world. We crash land at the feet of a "random god-like being" who had somehow brought us there so that the tarrasque would follow and she could help us trap it before it could destroy everything. She produced a crystal that would allow us to trap the tarrasque (temporarily) by sacrificing most of our "power" as epic beings. We did it- huge reality altering magic is unleashed and the tarrasque is now trapped within the crystal for exactly one year. Using the crystal drained the power from all our magic items and us of 17 levels. We are now third level versions of our former selves and embarking on a quest to gather 12 artifacts/relics which contain "the seeds of each gods power." These items will allow us to trap the tarraque permanently or destroy it, we're not sure which.</p><p></p><p>We started with one boon to help us- an amulet which allows us, once a day and for ten rounds only, to tap into a fraction of our former power. In my case, I gain the caster level I once had as a Wizard/Warmage/Ultimate Magus/Spellwarp Sniper. That means CL 21 wizard and 18 warmage- but only with the (currently 1st level) spells I know.</p><p></p><p>So that's where we were- a not too ridiculous 'in media res' start to a grand campaign.</p><p></p><p>And then it went monty-haul! We stumbled upon (almost literally) a near-limitless cash box. I'll be honest, we <em>were</em> looking to get our hands on <em>some</em> cash so we could upgrade our equipment. True, all our formerly magical gear was still all masterwork gear, but even our characters knew we were soon to delve into some stuff that was above our challenge rating. Thus the need for cash and an upgrade (at least some protections from undead- which I've mentioned will be our first challenge). Then the DM (in his typical fashion) gave us <strong>WAY</strong> more than we were looking for. We, the players, weren't looking for a crazy-munchkin campaign, but it looks like that's what we're getting. And we'd be stupid (and probably dead pretty soon) not to take advantage of the opportunity. </p><p></p><p>There, hopefully that explains how this happened (and my NOT <em>looking</em> for this craziness) well enough that this post isn't dismissed as a campaign soon to go plaid. The campaign's impending craziness aside, at the very least useful answers to my question (What should a 3rd level wizard buy with 250K+ gold?) could serve as a planned equipment "wish-list" throughout a wizard's career.</p></blockquote><p></p>
[QUOTE="FoxWander, post: 3626967, member: 1356"] Now the reason this is more than just a shopping list and that explanation. We started the campaign as 20th level characters rescuing the last remaining populace from our home world (Faerun) which was being destroyed/devoured by an intelligent, magic-using tarrasque. We escaped at the last second on a plane hopping ship just as the plane was destroyed completely and the dimensional energies of its destruction exploded and destabilized our ship's gate. We wound up hurdling across the multiverse with the tarrasque hot on our tails, and gorged with the power of destroying a world. We crash land at the feet of a "random god-like being" who had somehow brought us there so that the tarrasque would follow and she could help us trap it before it could destroy everything. She produced a crystal that would allow us to trap the tarrasque (temporarily) by sacrificing most of our "power" as epic beings. We did it- huge reality altering magic is unleashed and the tarrasque is now trapped within the crystal for exactly one year. Using the crystal drained the power from all our magic items and us of 17 levels. We are now third level versions of our former selves and embarking on a quest to gather 12 artifacts/relics which contain "the seeds of each gods power." These items will allow us to trap the tarraque permanently or destroy it, we're not sure which. We started with one boon to help us- an amulet which allows us, once a day and for ten rounds only, to tap into a fraction of our former power. In my case, I gain the caster level I once had as a Wizard/Warmage/Ultimate Magus/Spellwarp Sniper. That means CL 21 wizard and 18 warmage- but only with the (currently 1st level) spells I know. So that's where we were- a not too ridiculous 'in media res' start to a grand campaign. And then it went monty-haul! We stumbled upon (almost literally) a near-limitless cash box. I'll be honest, we [i]were[/i] looking to get our hands on [i]some[/i] cash so we could upgrade our equipment. True, all our formerly magical gear was still all masterwork gear, but even our characters knew we were soon to delve into some stuff that was above our challenge rating. Thus the need for cash and an upgrade (at least some protections from undead- which I've mentioned will be our first challenge). Then the DM (in his typical fashion) gave us [b]WAY[/b] more than we were looking for. We, the players, weren't looking for a crazy-munchkin campaign, but it looks like that's what we're getting. And we'd be stupid (and probably dead pretty soon) not to take advantage of the opportunity. There, hopefully that explains how this happened (and my NOT [i]looking[/i] for this craziness) well enough that this post isn't dismissed as a campaign soon to go plaid. The campaign's impending craziness aside, at the very least useful answers to my question (What should a 3rd level wizard buy with 250K+ gold?) could serve as a planned equipment "wish-list" throughout a wizard's career. [/QUOTE]
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