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What should a good DDI article pitch look like?
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<blockquote data-quote="Shroomy" data-source="post: 5087452" data-attributes="member: 32739"><p>I don't know how much help I'll be since I'm currently batting 1 for 29 when it comes to submission queries (my two previous <em>Dungeon</em> adventures were based off of a query originally sent to Paizo and then transferred to WotC, so I don't count them when it comes to questions like this), but I think one of the best ways to catch the attention of the editors is too come up with something that is kind of niche but that would have a somewhat broader appeal (meaning, don't submit stuff that regularly comes up on the boards, unless you have a real unique take on it, but not something that would only appeal to a handful of gamers; then again, don't neglect what people are requesting online, its a fine line to walk), and then be able to briefly describe it in such a way as to be both evocative and to demonstrate your command of the subject. </p><p></p><p>I think the second point is key, especially if you are submitting queries for the shorter articles in the 1500-2000 word range; the mechanics will inevitably take up a lot of your word count, so being able to condense knowledgeable and evocative fluff into a short query will demonstrate to the editors that you'll be able to deliver something beyond a listing of powers and feats.</p></blockquote><p></p>
[QUOTE="Shroomy, post: 5087452, member: 32739"] I don't know how much help I'll be since I'm currently batting 1 for 29 when it comes to submission queries (my two previous [i]Dungeon[/i] adventures were based off of a query originally sent to Paizo and then transferred to WotC, so I don't count them when it comes to questions like this), but I think one of the best ways to catch the attention of the editors is too come up with something that is kind of niche but that would have a somewhat broader appeal (meaning, don't submit stuff that regularly comes up on the boards, unless you have a real unique take on it, but not something that would only appeal to a handful of gamers; then again, don't neglect what people are requesting online, its a fine line to walk), and then be able to briefly describe it in such a way as to be both evocative and to demonstrate your command of the subject. I think the second point is key, especially if you are submitting queries for the shorter articles in the 1500-2000 word range; the mechanics will inevitably take up a lot of your word count, so being able to condense knowledgeable and evocative fluff into a short query will demonstrate to the editors that you'll be able to deliver something beyond a listing of powers and feats. [/QUOTE]
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