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General Tabletop Discussion
*Dungeons & Dragons
What Should A New Core Setting Look Like?
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<blockquote data-quote="Kurotowa" data-source="post: 9323181" data-attributes="member: 27957"><p>You might be right. It's not like the days when you could be confident that everyone at the table was familiar with a majority of Appendix N. The playerbase for D&D is larger and more diverse, the novels and movies and comic books that campaigns are taking inspiration from are more numerous and diverse, and it's nigh impossible to jam all the conflicting genres and styles into one world.</p><p></p><p>While we don't have solid sales data, it should be noted that that WotC has been moving away from traditional setting atlases. Eberron got one, and Theros and Ravnica mostly did as well. But everything more recent has been moving to the <em>Curse of Strahd</em> model where the book is a mix of setting and campaign in some ratio. Strixhaven, Witchlight, Radiant Citadel, even the Spelljammer book looks more like that. And to compliment those we're getting topic books that give a more focused lore dump on a particular theme that can easily be slotted into many worlds; that's where <em>Glory of the Giants</em> and <em>Treasury of Dragons</em> fit.</p><p></p><p>This may be the new normal. No setting atlas releases, just the setting/campaign hybrid books and a series of topic books that are good material for homebrew worlds. None of them getting follow ups like the setting lines of yesteryear, because that has severe diminishing returns and just fragments your players.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 9323181, member: 27957"] You might be right. It's not like the days when you could be confident that everyone at the table was familiar with a majority of Appendix N. The playerbase for D&D is larger and more diverse, the novels and movies and comic books that campaigns are taking inspiration from are more numerous and diverse, and it's nigh impossible to jam all the conflicting genres and styles into one world. While we don't have solid sales data, it should be noted that that WotC has been moving away from traditional setting atlases. Eberron got one, and Theros and Ravnica mostly did as well. But everything more recent has been moving to the [I]Curse of Strahd[/I] model where the book is a mix of setting and campaign in some ratio. Strixhaven, Witchlight, Radiant Citadel, even the Spelljammer book looks more like that. And to compliment those we're getting topic books that give a more focused lore dump on a particular theme that can easily be slotted into many worlds; that's where [I]Glory of the Giants[/I] and [I]Treasury of Dragons[/I] fit. This may be the new normal. No setting atlas releases, just the setting/campaign hybrid books and a series of topic books that are good material for homebrew worlds. None of them getting follow ups like the setting lines of yesteryear, because that has severe diminishing returns and just fragments your players. [/QUOTE]
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