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General Tabletop Discussion
*Dungeons & Dragons
What Should A New Core Setting Look Like?
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<blockquote data-quote="Dausuul" data-source="post: 9324128" data-attributes="member: 58197"><p>I love curated settings and strongly dislike kitchen sink, but that doesn't mean WotC should use a curated setting as the D&D core.</p><p></p><p>D&D is the game that must be all things to all gamers. Its goal is not to be the best at any one thing, but to be <em>good enough</em> at everything for many different types of players to sit at the same table and have fun. At the same time, it must preserve a lot of traditions to keep the grognards happy, because experienced players and especially experienced DMs are vital to growing the community, and the community is where the money comes from.</p><p></p><p>This carries over to the core setting. It must support as many player options and adventure themes as possible, and it must also uphold tradition. This pretty well mandates a kitchen-sink approach. And once you've decided to do that, what's the point of replacing FR? As you point out, kitchen-sink settings tend not to have much distinctive flavor, and FR has been the tried-and-tested player favorite for 30+ years. There's a ton of nostalgia there, a vast quantity of lore to draw on, and a small army of beloved characters, from Drizzt to the cast of BG3.</p><p></p><p>Besides, a lot of the folks who like curated settings are going to homebrew anyway, so what's the point of targeting us? If WotC wants to sell setting materials to us, what they should be working on is tools to make homebrewing easier. The core setting is for those who don't want to build their own, and for those folks, FR does the job.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 9324128, member: 58197"] I love curated settings and strongly dislike kitchen sink, but that doesn't mean WotC should use a curated setting as the D&D core. D&D is the game that must be all things to all gamers. Its goal is not to be the best at any one thing, but to be [I]good enough[/I] at everything for many different types of players to sit at the same table and have fun. At the same time, it must preserve a lot of traditions to keep the grognards happy, because experienced players and especially experienced DMs are vital to growing the community, and the community is where the money comes from. This carries over to the core setting. It must support as many player options and adventure themes as possible, and it must also uphold tradition. This pretty well mandates a kitchen-sink approach. And once you've decided to do that, what's the point of replacing FR? As you point out, kitchen-sink settings tend not to have much distinctive flavor, and FR has been the tried-and-tested player favorite for 30+ years. There's a ton of nostalgia there, a vast quantity of lore to draw on, and a small army of beloved characters, from Drizzt to the cast of BG3. Besides, a lot of the folks who like curated settings are going to homebrew anyway, so what's the point of targeting us? If WotC wants to sell setting materials to us, what they should be working on is tools to make homebrewing easier. The core setting is for those who don't want to build their own, and for those folks, FR does the job. [/QUOTE]
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