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What should be in a 5E Game Prep generator? [Poll]
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<blockquote data-quote="PieAndDragon" data-source="post: 7331413" data-attributes="member: 18108"><p>Also a good question, and it may be that you're not the target if you already make heavy use of lots of different generator sites (do you ever use fantasynamegenerators.com?)</p><p></p><p>What I'm hoping will be useful is</p><p></p><ul> <li data-xf-list-type="ul"> A generator that unites the most useful content in one place and with <strong>one click</strong>. It will provide enough to run a session with nothing prepared or provide enough to improv when players go on random tangents.</li> <li data-xf-list-type="ul"> Generators focused on <strong>content for 5E</strong>. I'd use O.G.R.E and reuse (or repurpose) several of the generators already available on the EN World</li> <li data-xf-list-type="ul"> Description-based summaries, giving content as a <strong>passage of text</strong> instead of a list of separate parts for an item. This <a href="http://www.enworld.org/forum/dnd_view_block.php?id=1770" target="_blank">Random Room generator</a> shows best what I mean, where there is both the description and those bits split out into component parts.</li> </ul><p></p><p>I've just seen you're the author of Haunting of Calrow Ruins! Running that at the moment for my group on Roll20!</p></blockquote><p></p>
[QUOTE="PieAndDragon, post: 7331413, member: 18108"] Also a good question, and it may be that you're not the target if you already make heavy use of lots of different generator sites (do you ever use fantasynamegenerators.com?) What I'm hoping will be useful is [LIST] [*] A generator that unites the most useful content in one place and with [B]one click[/B]. It will provide enough to run a session with nothing prepared or provide enough to improv when players go on random tangents. [*] Generators focused on [B]content for 5E[/B]. I'd use O.G.R.E and reuse (or repurpose) several of the generators already available on the EN World [*] Description-based summaries, giving content as a [B]passage of text[/B] instead of a list of separate parts for an item. This [URL="http://www.enworld.org/forum/dnd_view_block.php?id=1770"]Random Room generator[/URL] shows best what I mean, where there is both the description and those bits split out into component parts. [/LIST] I've just seen you're the author of Haunting of Calrow Ruins! Running that at the moment for my group on Roll20! [/QUOTE]
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What should be in a 5E Game Prep generator? [Poll]
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