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General Tabletop Discussion
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What should be the 5E default setting?
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<blockquote data-quote="Ratskinner" data-source="post: 6024123" data-attributes="member: 6688937"><p>Yeah...uhm...I think I'm going to have to disagree with all four of these.</p><p></p><p>For a & b:</p><p>If you are not experienced at worldbuilding, great! You don't have to be. Do a silly little adventure. Then do another one. Repeat as necessary. As the adventures happen, narrative cruft will accumulate. During this process, don't be afraid to listen to what your players are saying, and take their suggestions. When a sufficient mass of narrative cruft has accumulated... congratulate yourself, you have built a world.</p><p></p><p>For c: I just have no idea what, in the history of this game, makes you think a default setting somehow restrains WotC from throwing in the kitchen sink repairman prestige class. Whatever world gets presented as default, you can bet that "kitchen sink" will be one of its defining features, so that any IP WotC produces can be labeled "core."</p><p></p><p>For d: Great! More useless Realmslore polluting my supposedly generic product and forcing me to "deprogram" any new players....awesome.<img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /> I think I'd rather pay for content I at least have some chance of using. </p><p></p><p>Giving people advice on how to build characters, adventures, campaigns, and worlds is great and I highly endorse it. Giving them a singular default example setting strung out through the rules is perhaps the least effective way of doing it.</p></blockquote><p></p>
[QUOTE="Ratskinner, post: 6024123, member: 6688937"] Yeah...uhm...I think I'm going to have to disagree with all four of these. For a & b: If you are not experienced at worldbuilding, great! You don't have to be. Do a silly little adventure. Then do another one. Repeat as necessary. As the adventures happen, narrative cruft will accumulate. During this process, don't be afraid to listen to what your players are saying, and take their suggestions. When a sufficient mass of narrative cruft has accumulated... congratulate yourself, you have built a world. For c: I just have no idea what, in the history of this game, makes you think a default setting somehow restrains WotC from throwing in the kitchen sink repairman prestige class. Whatever world gets presented as default, you can bet that "kitchen sink" will be one of its defining features, so that any IP WotC produces can be labeled "core." For d: Great! More useless Realmslore polluting my supposedly generic product and forcing me to "deprogram" any new players....awesome.:hmm: I think I'd rather pay for content I at least have some chance of using. Giving people advice on how to build characters, adventures, campaigns, and worlds is great and I highly endorse it. Giving them a singular default example setting strung out through the rules is perhaps the least effective way of doing it. [/QUOTE]
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What should be the 5E default setting?
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