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What Should D&D 2024 Have Been +
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<blockquote data-quote="Frozen_Heart" data-source="post: 9326415" data-attributes="member: 7029687"><p>Yeah to me, 5.5e is just looking like a big sidegrade. I see absolutely no reason to switch over from 5e. Pretty much every single thing I liked and enjoyed from the playtests got canned.</p><p></p><ul> <li data-xf-list-type="ul">I was really hoping for a shared maneuver system between all martials. That way new books can add new maneuvers just like they add endless spells for casters.</li> <li data-xf-list-type="ul">I really wanted subclass spells for sorcerer, but they're doubling down on not having them.</li> <li data-xf-list-type="ul">Class groups was great, but they're gone too.</li> <li data-xf-list-type="ul">I've been fed up with the limitations of 5e classes/subclasses since before Xanathar's. But even my most pessimistic thoughts didn't predict getting the original 12 classes again before we got new classes for 5e.</li> <li data-xf-list-type="ul">They're doubling down on things like 'attack with casting stat'. Stats are feeling less like they mean anything, and more like they're just 'primary attack stat 1, 2, or 3'.</li> <li data-xf-list-type="ul">I hate the entire 'gameification' of the world. PC's using completely different rules to NPC's, and things like bastions being something which upgrades on level, rather than through the PC's work and currency.</li> </ul></blockquote><p></p>
[QUOTE="Frozen_Heart, post: 9326415, member: 7029687"] Yeah to me, 5.5e is just looking like a big sidegrade. I see absolutely no reason to switch over from 5e. Pretty much every single thing I liked and enjoyed from the playtests got canned. [LIST] [*]I was really hoping for a shared maneuver system between all martials. That way new books can add new maneuvers just like they add endless spells for casters. [*]I really wanted subclass spells for sorcerer, but they're doubling down on not having them. [*]Class groups was great, but they're gone too. [*]I've been fed up with the limitations of 5e classes/subclasses since before Xanathar's. But even my most pessimistic thoughts didn't predict getting the original 12 classes again before we got new classes for 5e. [*]They're doubling down on things like 'attack with casting stat'. Stats are feeling less like they mean anything, and more like they're just 'primary attack stat 1, 2, or 3'. [*]I hate the entire 'gameification' of the world. PC's using completely different rules to NPC's, and things like bastions being something which upgrades on level, rather than through the PC's work and currency. [/LIST] [/QUOTE]
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