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What SHOULD FLGS do?
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<blockquote data-quote="Dausuul" data-source="post: 4250905" data-attributes="member: 58197"><p>First off, the FLGS that tries to rely on new books as its main selling item isn't going to last. There's just no competing with Amazon. But there are other areas where the FLGS can do better:</p><p></p><p>#1: Dice. Everybody loves dice, and part of what everybody loves about dice is the way they look; which means you want to be able to see them in person before you buy. Plus they don't take up much space on the shelf. The FLGS should stock lots of dice in a variety of types and colors.</p><p></p><p>#2: CCGs. It's too expensive to buy CCGs on Amazon unless you're buying in bulk. Plus there's the secondary market.</p><p></p><p>#3: Expertise. The FLGS owner should know his/her product inside and out, and be able to advise customers (without seeming pushy about it).</p><p></p><p>#4: Experience. Whenever possible, the FLGS should offer customers a way to try out product before they buy. If you're thinking about picking up that new CCG, you should be able to walk down to the FLGS with a friend and play a game using "store decks" (with the cards marked as such so they don't get stolen). Have a generous return policy so people can try out new sourcebooks, secure in the knowledge that they can return them if they don't like them.</p><p></p><p>#5: Used books. Again, you can look before you buy at the FLGS, whereas buying online you're at the mercy of the seller. Plus you can't count on getting the kind of speedy shipping for used books that you can from Amazon itself.</p><p></p><p>#6: Gaming connections. Especially important in rural areas where putting together a gaming group is a major challenge. Have online sign-up sheets for campaigns, and offer space for gaming at a reasonable price (with occasional freebies to show people what a cool venue you are).</p></blockquote><p></p>
[QUOTE="Dausuul, post: 4250905, member: 58197"] First off, the FLGS that tries to rely on new books as its main selling item isn't going to last. There's just no competing with Amazon. But there are other areas where the FLGS can do better: #1: Dice. Everybody loves dice, and part of what everybody loves about dice is the way they look; which means you want to be able to see them in person before you buy. Plus they don't take up much space on the shelf. The FLGS should stock lots of dice in a variety of types and colors. #2: CCGs. It's too expensive to buy CCGs on Amazon unless you're buying in bulk. Plus there's the secondary market. #3: Expertise. The FLGS owner should know his/her product inside and out, and be able to advise customers (without seeming pushy about it). #4: Experience. Whenever possible, the FLGS should offer customers a way to try out product before they buy. If you're thinking about picking up that new CCG, you should be able to walk down to the FLGS with a friend and play a game using "store decks" (with the cards marked as such so they don't get stolen). Have a generous return policy so people can try out new sourcebooks, secure in the knowledge that they can return them if they don't like them. #5: Used books. Again, you can look before you buy at the FLGS, whereas buying online you're at the mercy of the seller. Plus you can't count on getting the kind of speedy shipping for used books that you can from Amazon itself. #6: Gaming connections. Especially important in rural areas where putting together a gaming group is a major challenge. Have online sign-up sheets for campaigns, and offer space for gaming at a reasonable price (with occasional freebies to show people what a cool venue you are). [/QUOTE]
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