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What SHOULD FLGS do?
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<blockquote data-quote="smathis" data-source="post: 4250913" data-attributes="member: 56465"><p>Here's some ideas that might be worth a try...</p><p></p><p>1) A discount on pre-ordered and special ordered stuff.</p><p></p><p>2) Keeping used games in stock.</p><p></p><p>3) Starting up a game-store centered "gaming club" of sorts. For a one-time annual fee (like the B&N cards or such), you'll get a discount off all purchases and you'll be able to join up or participate in store-sponsored gaming events. This would be stuff like a weekly D&D game that the store hosts, using minis/maps provided by the store, etc. Basically think of it as a tabletop version of DDI. Throw in some more events going on that people can participate in and it wouldn't be a bad deal. I know I'd pay $50-$60 bucks a year for 10% off my books and the knowledge that my RPG group is taken care of (either as DM or Player).</p><p></p><p>But mostly I get fed up with FLGS because they lose my special orders. That's the absolute worst. I'm basically <em>giving</em> them a sale. Yet I'm always amazed at how many different ways I've gotten screwed on that.</p><p></p><p>Also, FLGSs will need to find <em>some</em> way to compete with the big bookstores price-wise, if not the online vendors. If that means selling some sort of discount card or discounts on pre-orders, then so be it. Sure, that hurts some. But business is business. And they'll continue to lose if I can buy a set of books on Amazon for 40+% less than what they're selling them for.</p><p></p><p>I don't know of <em>any</em> FLGS that has offered me anything that can sway me from that kind of price differential. At some point, it just becomes simple economics...</p></blockquote><p></p>
[QUOTE="smathis, post: 4250913, member: 56465"] Here's some ideas that might be worth a try... 1) A discount on pre-ordered and special ordered stuff. 2) Keeping used games in stock. 3) Starting up a game-store centered "gaming club" of sorts. For a one-time annual fee (like the B&N cards or such), you'll get a discount off all purchases and you'll be able to join up or participate in store-sponsored gaming events. This would be stuff like a weekly D&D game that the store hosts, using minis/maps provided by the store, etc. Basically think of it as a tabletop version of DDI. Throw in some more events going on that people can participate in and it wouldn't be a bad deal. I know I'd pay $50-$60 bucks a year for 10% off my books and the knowledge that my RPG group is taken care of (either as DM or Player). But mostly I get fed up with FLGS because they lose my special orders. That's the absolute worst. I'm basically [i]giving[/i] them a sale. Yet I'm always amazed at how many different ways I've gotten screwed on that. Also, FLGSs will need to find [i]some[/i] way to compete with the big bookstores price-wise, if not the online vendors. If that means selling some sort of discount card or discounts on pre-orders, then so be it. Sure, that hurts some. But business is business. And they'll continue to lose if I can buy a set of books on Amazon for 40+% less than what they're selling them for. I don't know of [i]any[/i] FLGS that has offered me anything that can sway me from that kind of price differential. At some point, it just becomes simple economics... [/QUOTE]
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