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General Tabletop Discussion
*Dungeons & Dragons
What should the 15th Class be?
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<blockquote data-quote="Paul Farquhar" data-source="post: 9771499" data-attributes="member: 6906155"><p>On the whole a majority of GMs don’t want the game to be more complex. WotC gets it about right for most people, that’s why 5e is so successful. Those people who want more complex classes are a small minority, so if you pick a random GM out of a bag the chance that you will get one is slim. There are people who are playing that stuff, but they probably have plenty of players already. The more complex the rules, the more skilled the GM needs to be to run the game. The more skilled the GM, the less likely they are to be short of players.</p><p></p><p>If WotC abandoned its KISS approach you would find the pool of available GMs got even smaller. It wouldn’t cause people to play the sort of game you like, because that’s not the sort of game they like.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 9771499, member: 6906155"] On the whole a majority of GMs don’t want the game to be more complex. WotC gets it about right for most people, that’s why 5e is so successful. Those people who want more complex classes are a small minority, so if you pick a random GM out of a bag the chance that you will get one is slim. There are people who are playing that stuff, but they probably have plenty of players already. The more complex the rules, the more skilled the GM needs to be to run the game. The more skilled the GM, the less likely they are to be short of players. If WotC abandoned its KISS approach you would find the pool of available GMs got even smaller. It wouldn’t cause people to play the sort of game you like, because that’s not the sort of game they like. [/QUOTE]
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What should the 15th Class be?
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