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*Dungeons & Dragons
What should the 15th Class be?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9773909" data-attributes="member: 6802378"><p>Can we use the name "nagual" for a monster-shifter class?</p><p></p><p>[ATTACH=full]419236[/ATTACH]</p><p></p><p>I imagine the nagual class like a primal defender, a remade of warden class from 4e but with elements from totemist shaman (Magic of Incarnum), using "essence points" to unlock or upgrade special traits. </p><p></p><p>My mind also see the summoner class with "incarnum soulmelds". In 5e the incarnum soulmelds would be introduced with spell format, to be more expansion friendly. These "incarnum spells" could be casted by the other classes but for the points of essence and chakras (body slots) special magic item would be necessary. I also imagine runemaster using a game mechanic like incarnum but weapons, shields and pieces of armor of allies could work like "chakras". </p><p></p><p>---</p><p></p><p>Now I imagine the witch like a primal+arcane hybrid. She could cast spontaneosly primal magic like sorcerers but she could create arcane "infusions" like an artificer. </p><p></p><p>I imagine the warlord class like a martial adept with maneuvers from the "white raven" and "devoted spirit" schools (from Tome of Battle: Book of the nine swords), are subclasses about different kind of "minions". Some thing like a pokemon trainer but with a "squad" as monster-ally. The challenge of designing a warlord class is this has to be playtested three times, the first for dungeon-crawling with near four-six adventures, second for a skirmish warbard near 12-15 members and the third time for mass battles. </p><p></p><p>If classes can be published by 3PPs then maybe WotC should bet for something more "exclusive", the classes with special game mechanices (vestige pacts, martial adepts, incarnum, elemental mysteries).</p><p></p><p>I imagine the remade of the truenamer class (3.5 Tome of Magic) with a mixture of archivist from Tome of Horror. She could use "unknown" utterances when she was holding a "prayer book" on her hands. The utterances would be like martial maneuvers, almost at-will catrips but special action is necessary to reload. It would be interesting if the truenamer+archivist could give orders to a monster-ally, like in the manganime Zatchbell.</p><p></p><p>[ATTACH=full]419237[/ATTACH]</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9773909, member: 6802378"] Can we use the name "nagual" for a monster-shifter class? [ATTACH type="full" size="966x843"]419236[/ATTACH] I imagine the nagual class like a primal defender, a remade of warden class from 4e but with elements from totemist shaman (Magic of Incarnum), using "essence points" to unlock or upgrade special traits. My mind also see the summoner class with "incarnum soulmelds". In 5e the incarnum soulmelds would be introduced with spell format, to be more expansion friendly. These "incarnum spells" could be casted by the other classes but for the points of essence and chakras (body slots) special magic item would be necessary. I also imagine runemaster using a game mechanic like incarnum but weapons, shields and pieces of armor of allies could work like "chakras". --- Now I imagine the witch like a primal+arcane hybrid. She could cast spontaneosly primal magic like sorcerers but she could create arcane "infusions" like an artificer. I imagine the warlord class like a martial adept with maneuvers from the "white raven" and "devoted spirit" schools (from Tome of Battle: Book of the nine swords), are subclasses about different kind of "minions". Some thing like a pokemon trainer but with a "squad" as monster-ally. The challenge of designing a warlord class is this has to be playtested three times, the first for dungeon-crawling with near four-six adventures, second for a skirmish warbard near 12-15 members and the third time for mass battles. If classes can be published by 3PPs then maybe WotC should bet for something more "exclusive", the classes with special game mechanices (vestige pacts, martial adepts, incarnum, elemental mysteries). I imagine the remade of the truenamer class (3.5 Tome of Magic) with a mixture of archivist from Tome of Horror. She could use "unknown" utterances when she was holding a "prayer book" on her hands. The utterances would be like martial maneuvers, almost at-will catrips but special action is necessary to reload. It would be interesting if the truenamer+archivist could give orders to a monster-ally, like in the manganime Zatchbell. [ATTACH type="full" width="294px" size="443x589"]419237[/ATTACH] [/QUOTE]
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What should the 15th Class be?
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