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General Tabletop Discussion
*Dungeons & Dragons
What should the 15th Class be?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9774201" data-attributes="member: 6802378"><p>A Spirit-Walker class sounds like a remake of the vestige binder from 3.5. Tome of Magic. If she couldn't change the patron then it would be only a "primal warlock". There was a sourcebook about shamans in 2nd Ed. This had got three subclasses, tribal (she works for the tribe or group), solitary (more focused into spirit world than ordinary people) and spiritualist (survivor who lost her tribe. you can't trust her very much). These subclasses had got exclusive spells. The interesting part is the "invisible landscape" could be altered by the beliefs of the humanoids. Then this "spirit realm" could become "liminal horror" like the backrooms or fundation SCP.</p><p></p><p>Could the shaman class work like a mixture of druid, warlock and binder with any touch of totemist (Magic of Incarnum)?</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9774201, member: 6802378"] A Spirit-Walker class sounds like a remake of the vestige binder from 3.5. Tome of Magic. If she couldn't change the patron then it would be only a "primal warlock". There was a sourcebook about shamans in 2nd Ed. This had got three subclasses, tribal (she works for the tribe or group), solitary (more focused into spirit world than ordinary people) and spiritualist (survivor who lost her tribe. you can't trust her very much). These subclasses had got exclusive spells. The interesting part is the "invisible landscape" could be altered by the beliefs of the humanoids. Then this "spirit realm" could become "liminal horror" like the backrooms or fundation SCP. Could the shaman class work like a mixture of druid, warlock and binder with any touch of totemist (Magic of Incarnum)? [/QUOTE]
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What should the 15th Class be?
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