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What Should The 5E Cleric Look Like?
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<blockquote data-quote="Aldarc" data-source="post: 5772384" data-attributes="member: 5142"><p>Clerics regardless of deity should share the same basic playstyle. This is not to say that clerics cannot be distinguished between deities or personalized to a particular playstyle, but that the cleric as a whole needs a clear vision for what it does well as a class. </p><p></p><p>The 5E cleric should be less about healing and more damage prevention. Their spells should be less reactive and more <em>proactive</em>. They should be given control and support options that allows the cleric to positively contribute to the flow of the fight and the well-being of allies in a way that amounts to more than simply restoring hit points. </p><p></p><p>Clerics should be also <em>optional</em> for parties, but not required. Clerics are too frequently used as a <em>crutch mechanic</em> for the rest of the party. The absence of a cleric or dedicated healer should not cripple parties any more than the absence of a fighter, wizard, or rogue.</p><p></p><p>Most importantly, the 5E Cleric should be fun to play!</p></blockquote><p></p>
[QUOTE="Aldarc, post: 5772384, member: 5142"] Clerics regardless of deity should share the same basic playstyle. This is not to say that clerics cannot be distinguished between deities or personalized to a particular playstyle, but that the cleric as a whole needs a clear vision for what it does well as a class. The 5E cleric should be less about healing and more damage prevention. Their spells should be less reactive and more [I]proactive[/I]. They should be given control and support options that allows the cleric to positively contribute to the flow of the fight and the well-being of allies in a way that amounts to more than simply restoring hit points. Clerics should be also [I]optional[/I] for parties, but not required. Clerics are too frequently used as a [I]crutch mechanic[/I] for the rest of the party. The absence of a cleric or dedicated healer should not cripple parties any more than the absence of a fighter, wizard, or rogue. Most importantly, the 5E Cleric should be fun to play! [/QUOTE]
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What Should The 5E Cleric Look Like?
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