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What should the default setting be for 4th edition?
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<blockquote data-quote="Lord Zardoz" data-source="post: 3040757" data-attributes="member: 704"><p><strong>Predictions rather then a vote</strong></p><p></p><p>If I was inclined to vote, I would probably suggest Greyhawk.</p><p></p><p>I would say that for a 4th Edition, the default setting will either be Eberron or Greyhawk.</p><p></p><p>At WotC, there is really only one key strategic question to answer to make this choice. Do we update the game to attract new gamers to a new product, or do we keep the game the same to retain our current customer base?</p><p></p><p>With Greyhawk, you will keep your current crop of gamers on board, but there is no guarantee that they will update to a new rules set to play a game they can already play.</p><p></p><p>With Eberron, you might be able to get new gamers into the game, and expand your market. But if not enough people buy into the new setting, than you find yourself with no market at all, with no new gamers and having alienated your core customer base.</p><p></p><p>I would say that the ideal thing for Wizards to do with a 4th edition is to keep Greyhawk as the base setting and to try to push Eberron into the position that Forgotten Realms is in now. Forgotten realms will probably not go away any time soon, but there is not a whole lot more they can do with the setting.</p><p></p><p>You will only get the Greyhawk crowd to buy into the new system if it offers new game features that will work in their setting. Going to 3rd from 1st or 2nd was not a big stretch. You got Feats, Half Orc as characters, Barbarians and Monks as playable core classes, and prestige classes. All of it is worthwhile to work into any Greyhawk game.</p><p></p><p>Eberron has the virtue of being something new, and you can get away with adding wildly new things that wont work in existing campaigns. Psionics, Warforged, Artificers, and the presence of airships, lightning rails, and other pseudo modern things. Definitely not Tolkein, but also not unheard of from a fantasy gaming perspective either. The biggest asset of Eberron is also the primary drawback. It is not Greyhawk. For people who would like to play in a world more like Final Fantasy 6 than Lord of the Rings, Eberron is a better choice than Greyhawk.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 3040757, member: 704"] [b]Predictions rather then a vote[/b] If I was inclined to vote, I would probably suggest Greyhawk. I would say that for a 4th Edition, the default setting will either be Eberron or Greyhawk. At WotC, there is really only one key strategic question to answer to make this choice. Do we update the game to attract new gamers to a new product, or do we keep the game the same to retain our current customer base? With Greyhawk, you will keep your current crop of gamers on board, but there is no guarantee that they will update to a new rules set to play a game they can already play. With Eberron, you might be able to get new gamers into the game, and expand your market. But if not enough people buy into the new setting, than you find yourself with no market at all, with no new gamers and having alienated your core customer base. I would say that the ideal thing for Wizards to do with a 4th edition is to keep Greyhawk as the base setting and to try to push Eberron into the position that Forgotten Realms is in now. Forgotten realms will probably not go away any time soon, but there is not a whole lot more they can do with the setting. You will only get the Greyhawk crowd to buy into the new system if it offers new game features that will work in their setting. Going to 3rd from 1st or 2nd was not a big stretch. You got Feats, Half Orc as characters, Barbarians and Monks as playable core classes, and prestige classes. All of it is worthwhile to work into any Greyhawk game. Eberron has the virtue of being something new, and you can get away with adding wildly new things that wont work in existing campaigns. Psionics, Warforged, Artificers, and the presence of airships, lightning rails, and other pseudo modern things. Definitely not Tolkein, but also not unheard of from a fantasy gaming perspective either. The biggest asset of Eberron is also the primary drawback. It is not Greyhawk. For people who would like to play in a world more like Final Fantasy 6 than Lord of the Rings, Eberron is a better choice than Greyhawk. END COMMUNICATION [/QUOTE]
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What should the default setting be for 4th edition?
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