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What should the next new official campaign setting for 4e be like?
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<blockquote data-quote="Dausuul" data-source="post: 5451172" data-attributes="member: 58197"><p>First of all, no more 2E retreads. I realize there's a lot of nostalgia here and WotC is trying to target the grognard demographic, but the marginal value of bringing back one old setting after another is pretty low if you ask me. How many grognards are going to abandon their Pathfinder or their retro-clones to come to 4E because "Now we've got Ravenloft?" Meanwhile, they're missing an opportunity to bring something new and unique and compelling to 4E, something to get the existing player base fired up again.</p><p></p><p>Up until now, every D&D edition has had a signature setting, one that was created for that edition and really brought out its strengths and the mindset behind it. OD&D had Blackmoor; BECMI had the Known World; 1E had Greyhawk; 2E had Planescape*; 3E had Eberron. 4E has so far produced nothing but recycled content from previous editions, the Nentir Vale (which is fine as far as it goes but hardly constitutes a full-fledged world), and the vaguely implied setting that has come to be known as PoL-Land.</p><p></p><p>So, what kind of setting would best showcase 4E's strengths? Several folks have suggested a seafaring island-world, and I think that's a great idea. The disconnected, compartmentalized approach is central to 4E's design philosophy, and an island setting has that built right in. Every island is its own little universe, and you can easily calibrate them for different tiers of adventuring--a close-knit group of relatively civilized islands for Heroic tier, a surrounding band of more isolated and dangerous islands for Paragon, and a handful of strange and magical realms in the deepest, darkest ocean for Epic.</p><p></p><p>[size=-2]*Choosing a signature setting for 2E is tough, given the number of options, but I think Planescape came nearest the core of what 2E was. To some extent, the sheer variety and depth of 2E settings <em>was</em> that edition's signature; 2E put setting front and center, more than any edition before or since.[/size]</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5451172, member: 58197"] First of all, no more 2E retreads. I realize there's a lot of nostalgia here and WotC is trying to target the grognard demographic, but the marginal value of bringing back one old setting after another is pretty low if you ask me. How many grognards are going to abandon their Pathfinder or their retro-clones to come to 4E because "Now we've got Ravenloft?" Meanwhile, they're missing an opportunity to bring something new and unique and compelling to 4E, something to get the existing player base fired up again. Up until now, every D&D edition has had a signature setting, one that was created for that edition and really brought out its strengths and the mindset behind it. OD&D had Blackmoor; BECMI had the Known World; 1E had Greyhawk; 2E had Planescape*; 3E had Eberron. 4E has so far produced nothing but recycled content from previous editions, the Nentir Vale (which is fine as far as it goes but hardly constitutes a full-fledged world), and the vaguely implied setting that has come to be known as PoL-Land. So, what kind of setting would best showcase 4E's strengths? Several folks have suggested a seafaring island-world, and I think that's a great idea. The disconnected, compartmentalized approach is central to 4E's design philosophy, and an island setting has that built right in. Every island is its own little universe, and you can easily calibrate them for different tiers of adventuring--a close-knit group of relatively civilized islands for Heroic tier, a surrounding band of more isolated and dangerous islands for Paragon, and a handful of strange and magical realms in the deepest, darkest ocean for Epic. [size=-2]*Choosing a signature setting for 2E is tough, given the number of options, but I think Planescape came nearest the core of what 2E was. To some extent, the sheer variety and depth of 2E settings [i]was[/i] that edition's signature; 2E put setting front and center, more than any edition before or since.[/size] [/QUOTE]
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What should the next new official campaign setting for 4e be like?
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