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General Tabletop Discussion
*TTRPGs General
What should the players be expected to know about the setting and their characters?
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<blockquote data-quote="Kzach" data-source="post: 5569037" data-attributes="member: 56189"><p>Because it's all stuff that their characters would know and will come up constantly and consistently during play. Not only that, but it all has relevance to the plots that are going on all around them and that I wish them to engage in without me pushing them in any one direction.</p><p></p><p>I want the players to realise potential adventure hooks and plot progression as they play through their own deduction, rather than me contriving situations and clues to push them forward. Without a frame of reference to draw on, they can't make educated guesses or intelligent conclusions about where to go and what to do, or draw on interactions with NPC's and what they say or do that could be a clue.</p><p></p><p>If I say at the start of a session, "Ok, this, this, and that," about the setting, then I'm leading them down a road rather than them finding the path.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5569037, member: 56189"] Because it's all stuff that their characters would know and will come up constantly and consistently during play. Not only that, but it all has relevance to the plots that are going on all around them and that I wish them to engage in without me pushing them in any one direction. I want the players to realise potential adventure hooks and plot progression as they play through their own deduction, rather than me contriving situations and clues to push them forward. Without a frame of reference to draw on, they can't make educated guesses or intelligent conclusions about where to go and what to do, or draw on interactions with NPC's and what they say or do that could be a clue. If I say at the start of a session, "Ok, this, this, and that," about the setting, then I'm leading them down a road rather than them finding the path. [/QUOTE]
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Community
General Tabletop Discussion
*TTRPGs General
What should the players be expected to know about the setting and their characters?
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