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What should the skill list look like?
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<blockquote data-quote="kerleth" data-source="post: 6023750" data-attributes="member: 84383"><p>I want my skills narrow enough that I can differentiate between characters. Being experienced/trained in swimming shouldn't automatically come with climbing, so no 4E athletics. That said, I also don't want skills so narrow that they rarely come into play. That makes my choices of skill during character creation seem unimportant. So no rockclimbing, ropeclimbing, treeclimbing, and scaffoldclimbing. I also don't want skills to be "whenever my background applies" as the default. Some players and DM's want a more binary/codified experience than that. I think that defcon's idea could simply be an alternate rule at the end of the skill chapter. If the fluff of each background is described well than it would require only a paragraph or two to explain how to apply a system like Defcon is proposing. That way both groups can be happy without a 3 million page rulebook. Seems like the perfect place for the modularity and adaptability that Next is pushing for.</p></blockquote><p></p>
[QUOTE="kerleth, post: 6023750, member: 84383"] I want my skills narrow enough that I can differentiate between characters. Being experienced/trained in swimming shouldn't automatically come with climbing, so no 4E athletics. That said, I also don't want skills so narrow that they rarely come into play. That makes my choices of skill during character creation seem unimportant. So no rockclimbing, ropeclimbing, treeclimbing, and scaffoldclimbing. I also don't want skills to be "whenever my background applies" as the default. Some players and DM's want a more binary/codified experience than that. I think that defcon's idea could simply be an alternate rule at the end of the skill chapter. If the fluff of each background is described well than it would require only a paragraph or two to explain how to apply a system like Defcon is proposing. That way both groups can be happy without a 3 million page rulebook. Seems like the perfect place for the modularity and adaptability that Next is pushing for. [/QUOTE]
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What should the skill list look like?
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