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What should this magic item's rarity be?
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<blockquote data-quote="Quickleaf" data-source="post: 8396977" data-attributes="member: 20323"><p>I wrote up a magic item that transforms its drinker's appearance into that of a demon. What should its rarity be?</p><p></p><p></p><p><strong><span style="color: rgb(251, 160, 38)">Demonform Elixir</span></strong></p><p><em>Wondrous item, ?</em></p><p></p><p>When you imbibe this alchemical elixir as an action, you undergo a violent transformation as your physical appearance transforms into that of a demon. Roll on the Demons of Azzagrat table in Appendix A to determine the type of demon. This transformation is purely cosmetic; you do not gain any of the stats of your new form and you retain your creature type. The transformation lasts for 1 hour, though you can attempt to maintain the form by force of will for up to 8 hours. For each hour beyond the first, you can spend a hit die and make a DC 15 Wisdom saving throw to maintain the demonic form.</p><p></p><p> <em>Detect magic </em>will not determine you are under the effects of magic, but other abilities which sense creature type or alignment will determine you are not what you seem.</p><p></p><p> However, for non-demons the transformation has a randomly determined side effect.</p><p></p><p><strong>Side Effects of a Demonform Elixir</strong></p><table style='width: 100%'><tr><td><strong>d10</strong></td><td><strong>Side Effect</strong></td></tr><tr><td>1</td><td>The transformation is particularly painful, causing you to expend 1d4 hit dice if the form is the same size as you, or 2d4 hit dice if the form is larger or smaller. Any hit dice which you lack, roll and reduce your hit points by that amount.</td></tr><tr><td>2</td><td>You gain a demonic roleplaying flaw for the duration. Roll on the Demonic Flaws table in Appendix A.</td></tr><tr><td>3</td><td>You suffer temporary amnesia for the duration, forgetting your immediate mission, all passwords and command words, a key detail about your past, and you forget half of your prepared spells (if an artificer, cleric, druid, paladin, or wizard).</td></tr><tr><td>4</td><td>Your appearance matches that of a well-known named demon believed to be deceased or in the Blood War. This may create complications for you in Azzagrat.</td></tr><tr><td>5</td><td>You give off a terrible odor. Celestials and devils become hostile to you for the duration.</td></tr><tr><td>6</td><td>You are stricken by gastrointestinal discomfort and halfway through the duration you transform again! Roll on Demons of Azzagrat table in Appendix A to determine your new form.</td></tr><tr><td>7</td><td>If you behold a reflection of your demonic form, you become frightened of the reflection until the reflection is no longer in your line of sight.</td></tr><tr><td>8</td><td>You are poisoned for the duration. While you are poisoned in this way, you can faintly hear telepathic conversations occurring between fiends within 100 feet. You cannot pinpoint where the conversations are coming from, and you only are able to understand bits and pieces.</td></tr><tr><td>9</td><td>Some aspect of the transformation becomes permanent (e.g. you may be stuck with vestigial bat-like wings or a demonic sounding voice).</td></tr><tr><td>10</td><td>You are targeted by a possessor demon. Roll on the Appendix A tables to determine the demon’s nature. If you fail a DC 15 Charisma saving throw, the demon gradually takes over, gaining full control when the duration ends.</td></tr></table></blockquote><p></p>
[QUOTE="Quickleaf, post: 8396977, member: 20323"] I wrote up a magic item that transforms its drinker's appearance into that of a demon. What should its rarity be? [B][COLOR=rgb(251, 160, 38)]Demonform Elixir[/COLOR][/B] [I]Wondrous item, ?[/I] When you imbibe this alchemical elixir as an action, you undergo a violent transformation as your physical appearance transforms into that of a demon. Roll on the Demons of Azzagrat table in Appendix A to determine the type of demon. This transformation is purely cosmetic; you do not gain any of the stats of your new form and you retain your creature type. The transformation lasts for 1 hour, though you can attempt to maintain the form by force of will for up to 8 hours. For each hour beyond the first, you can spend a hit die and make a DC 15 Wisdom saving throw to maintain the demonic form. [I]Detect magic [/I]will not determine you are under the effects of magic, but other abilities which sense creature type or alignment will determine you are not what you seem. However, for non-demons the transformation has a randomly determined side effect. [B]Side Effects of a Demonform Elixir[/B] [TABLE] [TR] [TD][B]d10[/B][/TD] [TD][B]Side Effect[/B][/TD] [/TR] [TR] [TD]1[/TD] [TD]The transformation is particularly painful, causing you to expend 1d4 hit dice if the form is the same size as you, or 2d4 hit dice if the form is larger or smaller. Any hit dice which you lack, roll and reduce your hit points by that amount.[/TD] [/TR] [TR] [TD]2[/TD] [TD]You gain a demonic roleplaying flaw for the duration. Roll on the Demonic Flaws table in Appendix A.[/TD] [/TR] [TR] [TD]3[/TD] [TD]You suffer temporary amnesia for the duration, forgetting your immediate mission, all passwords and command words, a key detail about your past, and you forget half of your prepared spells (if an artificer, cleric, druid, paladin, or wizard).[/TD] [/TR] [TR] [TD]4[/TD] [TD]Your appearance matches that of a well-known named demon believed to be deceased or in the Blood War. This may create complications for you in Azzagrat.[/TD] [/TR] [TR] [TD]5[/TD] [TD]You give off a terrible odor. Celestials and devils become hostile to you for the duration.[/TD] [/TR] [TR] [TD]6[/TD] [TD]You are stricken by gastrointestinal discomfort and halfway through the duration you transform again! Roll on Demons of Azzagrat table in Appendix A to determine your new form.[/TD] [/TR] [TR] [TD]7[/TD] [TD]If you behold a reflection of your demonic form, you become frightened of the reflection until the reflection is no longer in your line of sight.[/TD] [/TR] [TR] [TD]8[/TD] [TD]You are poisoned for the duration. While you are poisoned in this way, you can faintly hear telepathic conversations occurring between fiends within 100 feet. You cannot pinpoint where the conversations are coming from, and you only are able to understand bits and pieces.[/TD] [/TR] [TR] [TD]9[/TD] [TD]Some aspect of the transformation becomes permanent (e.g. you may be stuck with vestigial bat-like wings or a demonic sounding voice).[/TD] [/TR] [TR] [TD]10[/TD] [TD]You are targeted by a possessor demon. Roll on the Appendix A tables to determine the demon’s nature. If you fail a DC 15 Charisma saving throw, the demon gradually takes over, gaining full control when the duration ends.[/TD] [/TR] [/TABLE] [/QUOTE]
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