Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What single new class would you like to see?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6861555" data-attributes="member: 996"><p>I've always (I mean, back to childhood) liked the 'scientist' or 'sage' archetype - basically the exposition character who explained the monster and gave the hero the knowledge/gear/McGuffin to defeat it. I've tried to do a character like that as Bard in 3e, and as a 'Lazy' Warlord build or Artificer in 4e. Bard & Artificer had too much magic, Warlord not enough knowledge skills, Bard & Warlord not enough material support options (Artificer a surfeit of them). </p><p></p><p>It'd have real potential as a 5e class, with sub-classes for more lore-based, more spell-casting, or more gear-providing. Could slip an Artificer in as the last of those. Providing 'training' (a la the 'training montage' trope) could be a way to go, too.</p><p></p><p>Or the Essentials 'Elemental Sorcerer' from HotEC, just not called a Sorcerer. 'Elementalist' or something would cover it. The key appeal vs an actual Sorcerer is simplicity, down at the level of the Champion. You blast things with your chosen element, you 'Escalate' (go big with your attack0 a time or few between short rests, tacking on an AE or extra/continuing damage or some thematic effect for your element, and you maybe get a feature or two that support the elemental theme. </p><p></p><p>Which Element could be a matter of sub-class or of a 1st-level choice (like a fighter's Weapon Style is at 1st level). Or maybe sub-class could affect how your limited ability to 'go big' with your elemental blasting works, or whether you get some utility, instead, perhaps?</p><p></p><p></p><p>Yeah, Morrus, but how 'bout a Warlord? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>'Noble' is just such a specific name, and already a Background. I know you liked the class, personally, but, well...</p><p></p><p><a href="http://www.enworld.org/forum/showthread.php?468491-Is-the-Noble-class-a-good-Warlord-substitute" target="_blank">http://www.enworld.org/forum/showthread.php?468491-Is-the-Noble-class-a-good-Warlord-substitute</a></p><p></p><p></p><p>5e really has plenty of casting, so another martial class would be nice. Maybe a Martial-Arts or Dueling-School Master who could be something like the Martial 'Controller' that 3.x did with reach builds and 4e never delivered on.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6861555, member: 996"] I've always (I mean, back to childhood) liked the 'scientist' or 'sage' archetype - basically the exposition character who explained the monster and gave the hero the knowledge/gear/McGuffin to defeat it. I've tried to do a character like that as Bard in 3e, and as a 'Lazy' Warlord build or Artificer in 4e. Bard & Artificer had too much magic, Warlord not enough knowledge skills, Bard & Warlord not enough material support options (Artificer a surfeit of them). It'd have real potential as a 5e class, with sub-classes for more lore-based, more spell-casting, or more gear-providing. Could slip an Artificer in as the last of those. Providing 'training' (a la the 'training montage' trope) could be a way to go, too. Or the Essentials 'Elemental Sorcerer' from HotEC, just not called a Sorcerer. 'Elementalist' or something would cover it. The key appeal vs an actual Sorcerer is simplicity, down at the level of the Champion. You blast things with your chosen element, you 'Escalate' (go big with your attack0 a time or few between short rests, tacking on an AE or extra/continuing damage or some thematic effect for your element, and you maybe get a feature or two that support the elemental theme. Which Element could be a matter of sub-class or of a 1st-level choice (like a fighter's Weapon Style is at 1st level). Or maybe sub-class could affect how your limited ability to 'go big' with your elemental blasting works, or whether you get some utility, instead, perhaps? Yeah, Morrus, but how 'bout a Warlord? ;) 'Noble' is just such a specific name, and already a Background. I know you liked the class, personally, but, well... [url]http://www.enworld.org/forum/showthread.php?468491-Is-the-Noble-class-a-good-Warlord-substitute[/url] 5e really has plenty of casting, so another martial class would be nice. Maybe a Martial-Arts or Dueling-School Master who could be something like the Martial 'Controller' that 3.x did with reach builds and 4e never delivered on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What single new class would you like to see?
Top