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What Single Thing Would You Eliminate
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<blockquote data-quote="Gorg" data-source="post: 8236521" data-attributes="member: 7029501"><p>Yup. I've been preparing to DM Lost Mine of Phandelver- ie filling up a notebook with keyed stat blocks, notes for tactics, how soon help might arrive etc; As well as XP and Loot sections for each entry.</p><p></p><p> I'm utterly gobsmacked and completely confused as to how they come up with the DC for some of these monsters... CR3 for a Wraith (700 xp!!!) or for a Spectator??? That wraith is NASTY! Damage to hp AND max hp? Resistance or outright immunity to damn near everything but radiant damage... And the spectator... no to hit rolls for the eye rays, 2 of which take non savers right out of combat. (confusion and paralysis) And a third deals auto damage! And, it can use 2 rays and bite every round! Both of those monsters can easily shut down a party pretty quickly- and they're only worth a measly 700xp?</p><p></p><p> And then there's the flameskull!</p><p></p><p> Treasure seems kind of light, too- my crew has stupid amounts of copper, a bit of silver, and very little gold. I AM stoked, though, about that magic mace- the cleric in my party is a cleric of Lathander!</p></blockquote><p></p>
[QUOTE="Gorg, post: 8236521, member: 7029501"] Yup. I've been preparing to DM Lost Mine of Phandelver- ie filling up a notebook with keyed stat blocks, notes for tactics, how soon help might arrive etc; As well as XP and Loot sections for each entry. I'm utterly gobsmacked and completely confused as to how they come up with the DC for some of these monsters... CR3 for a Wraith (700 xp!!!) or for a Spectator??? That wraith is NASTY! Damage to hp AND max hp? Resistance or outright immunity to damn near everything but radiant damage... And the spectator... no to hit rolls for the eye rays, 2 of which take non savers right out of combat. (confusion and paralysis) And a third deals auto damage! And, it can use 2 rays and bite every round! Both of those monsters can easily shut down a party pretty quickly- and they're only worth a measly 700xp? And then there's the flameskull! Treasure seems kind of light, too- my crew has stupid amounts of copper, a bit of silver, and very little gold. I AM stoked, though, about that magic mace- the cleric in my party is a cleric of Lathander! [/QUOTE]
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What Single Thing Would You Eliminate
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