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What Skill is Math!?
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<blockquote data-quote="Aaron L" data-source="post: 1226423" data-attributes="member: 926"><p>The practical proof of low end maths tends to point to the fact that high end maths are correct as well. 2+2=4 is always true, and x+x=x*2 everywhere, ya know. High end math tends to be logic problems with symbols representing ideas and principles.</p><p></p><p></p><p>I believe it was listed as a Knowledge subset in Defenders of the Faith. For advanced math you could make it a seperate skill, but then you would have to detail solid game mechanical benefits of the skill, such as, I dunno, 5 ranks giving you a +2 synergy bonus to Divination spells DC's and checks, or something. You get the idea. </p><p></p><p>I've always liked the idea that different schools of magic were based upon different systems of castin: Divination is mainly numbers and formulae, Conjuration and Evocation rely on names and words of power, stuff like that.</p></blockquote><p></p>
[QUOTE="Aaron L, post: 1226423, member: 926"] The practical proof of low end maths tends to point to the fact that high end maths are correct as well. 2+2=4 is always true, and x+x=x*2 everywhere, ya know. High end math tends to be logic problems with symbols representing ideas and principles. I believe it was listed as a Knowledge subset in Defenders of the Faith. For advanced math you could make it a seperate skill, but then you would have to detail solid game mechanical benefits of the skill, such as, I dunno, 5 ranks giving you a +2 synergy bonus to Divination spells DC's and checks, or something. You get the idea. I've always liked the idea that different schools of magic were based upon different systems of castin: Divination is mainly numbers and formulae, Conjuration and Evocation rely on names and words of power, stuff like that. [/QUOTE]
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What Skill is Math!?
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