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General Tabletop Discussion
*Dungeons & Dragons
What skills are used most in your game?
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<blockquote data-quote="empireofchaos" data-source="post: 6817939" data-attributes="member: 6800918"><p>Perception and Stealth are common everywhere. My game has a druid and a ranger accounting for half the party, and it's turned toward a lot of wilderness trekking and exploration, so Survival is equally common. Nature and Athletics probably come next. Some social skills get a lot of use when the party is in a social setting - Persuasion particularly, but also Intimidation (by the half-orc ranger). And I do get a bit of mileage out of the knowledge skills - History, Religion, Arcane (and Nature again) - the party is learning about a new continent (which, as it turns out, is really an old one from which their ancestors escaped long ago), so knowledge is quite handy.</p><p></p><p>Skills that generally get underutilized:</p><p></p><p>Acrobatics - seems too specialized compared to Athletics.</p><p></p><p>Medicine - increasingly useless when half the party has some healing ability.</p><p></p><p>Investigation - that may be a party issue - they should spend a little more time scrutinizing scenes more intensively.</p><p></p><p>Deception - can't recall the last time this came up. One of the characters is s gnome, but it's decidedly not a tricky party.</p><p></p><p>Insight - I find the whole "do I think he's lying" use of this ability a bit distasteful. If an NPC is decidedly nervous or unpracticed, there is a good chance it will work, but competent liars (the ones that matter) are pretty hard to catch. In any event, it doesn't see a lot of use in this game for the same reason Investigation and Deception don't.</p></blockquote><p></p>
[QUOTE="empireofchaos, post: 6817939, member: 6800918"] Perception and Stealth are common everywhere. My game has a druid and a ranger accounting for half the party, and it's turned toward a lot of wilderness trekking and exploration, so Survival is equally common. Nature and Athletics probably come next. Some social skills get a lot of use when the party is in a social setting - Persuasion particularly, but also Intimidation (by the half-orc ranger). And I do get a bit of mileage out of the knowledge skills - History, Religion, Arcane (and Nature again) - the party is learning about a new continent (which, as it turns out, is really an old one from which their ancestors escaped long ago), so knowledge is quite handy. Skills that generally get underutilized: Acrobatics - seems too specialized compared to Athletics. Medicine - increasingly useless when half the party has some healing ability. Investigation - that may be a party issue - they should spend a little more time scrutinizing scenes more intensively. Deception - can't recall the last time this came up. One of the characters is s gnome, but it's decidedly not a tricky party. Insight - I find the whole "do I think he's lying" use of this ability a bit distasteful. If an NPC is decidedly nervous or unpracticed, there is a good chance it will work, but competent liars (the ones that matter) are pretty hard to catch. In any event, it doesn't see a lot of use in this game for the same reason Investigation and Deception don't. [/QUOTE]
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What skills are used most in your game?
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