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What software do you use for D&D, and why?
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<blockquote data-quote="Luke" data-source="post: 303265" data-attributes="member: 602"><p>RolePlayingMaster (RPM) has a BattleMap that'll do this for you. You'll find that it's just the tip of the iceberg. It's got heaps of useful features for combat tracking, including:</p><p>- Use a blank map backdrop, an imported map (such as from DungeonCrafter), or RPM's own quick and smart TileMapper.</p><p>- Correct working out of initiative (from rolls, feats, dex, flatfootedness and other conditions).</p><p>- Shows the current movement, and distance moved on the map. Keeps tabs of steps, moves and actions.</p><p>- Works out XP and distributes amongst the party.</p><p>- Works out attacks, saves, damage, skills etc., as well as damaged conditions (staggered, dead, stable, dying etc).</p><p>- Spell effects create conditions which can automatically apply effects to the creatures/characters.</p><p>- etc etc</p><p></p><p>There's also a Campaign Encyclopaedia that fulfils the MyInfo need. You can copy and paste pictures, wordprocessing text, spreadsheets etc from apps like Word to get info in, or use the built-in wordprocessing. If you check out the "BaneWarrens" thread, you'll see how this will also be available for adventures you enter.</p><p></p><p>It also has full character/NPC/monster generation capabilities with full flexibility on randomized stats (with correct racial bias), templates, monsters with class levels, and full calculations based on any equipment, class abilities, feats, etc.</p><p></p><p>Regards,</p></blockquote><p></p>
[QUOTE="Luke, post: 303265, member: 602"] RolePlayingMaster (RPM) has a BattleMap that'll do this for you. You'll find that it's just the tip of the iceberg. It's got heaps of useful features for combat tracking, including: - Use a blank map backdrop, an imported map (such as from DungeonCrafter), or RPM's own quick and smart TileMapper. - Correct working out of initiative (from rolls, feats, dex, flatfootedness and other conditions). - Shows the current movement, and distance moved on the map. Keeps tabs of steps, moves and actions. - Works out XP and distributes amongst the party. - Works out attacks, saves, damage, skills etc., as well as damaged conditions (staggered, dead, stable, dying etc). - Spell effects create conditions which can automatically apply effects to the creatures/characters. - etc etc There's also a Campaign Encyclopaedia that fulfils the MyInfo need. You can copy and paste pictures, wordprocessing text, spreadsheets etc from apps like Word to get info in, or use the built-in wordprocessing. If you check out the "BaneWarrens" thread, you'll see how this will also be available for adventures you enter. It also has full character/NPC/monster generation capabilities with full flexibility on randomized stats (with correct racial bias), templates, monsters with class levels, and full calculations based on any equipment, class abilities, feats, etc. Regards, [/QUOTE]
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