Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What solution for "Cantrips don't feel magical"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jayoungr" data-source="post: 7547504" data-attributes="member: 6702445"><p>Oh, I understand the principle. But I note that when these threads come up on the board--and they do, frequently--they are almost always coming from one of two sources: DMs and players of martial classes. The people who actually play spellcasters almost never wish for artificial scarcity of spells just to make <em>fireball</em> seem like a bigger deal, and of those few who do, I'm betting that a large portion of them started with older editions of D&D, so they're used to the idea.</p><p></p><p>To me, you sound like you're saying you want the government to impose national rationing on ice cream so that everybody can enjoy their banana splits as much as you remember enjoying them when you were a kid. You're hoping/assuming that the enjoyment of a suddenly-scarce banana split will outweigh the annoyance of having your ice cream taken away against your will. You say it makes banana splits more special; I think it makes the everyday world that much more drab and miserable. I mean, I'm sure banana splits were a delightful rarity in Soviet Russia, but I wouldn't want to live there.</p><p></p><p></p><p>I think the sticking point, for me, is that you're treating all magic as one giant blob and saying all spells should be equal in terms of story impact. To me, a world where everybody can do a cantrip or two doesn't devalue magic itself; it makes the whole world more colorful and interesting, less "Soviet Russia." The big, splashy spells are still rare and exciting.</p><p></p><p> That's just <em>my</em> two cents.</p><p></p><p></p><p>I appreciate that you said this, though!</p></blockquote><p></p>
[QUOTE="jayoungr, post: 7547504, member: 6702445"] Oh, I understand the principle. But I note that when these threads come up on the board--and they do, frequently--they are almost always coming from one of two sources: DMs and players of martial classes. The people who actually play spellcasters almost never wish for artificial scarcity of spells just to make [I]fireball[/I] seem like a bigger deal, and of those few who do, I'm betting that a large portion of them started with older editions of D&D, so they're used to the idea. To me, you sound like you're saying you want the government to impose national rationing on ice cream so that everybody can enjoy their banana splits as much as you remember enjoying them when you were a kid. You're hoping/assuming that the enjoyment of a suddenly-scarce banana split will outweigh the annoyance of having your ice cream taken away against your will. You say it makes banana splits more special; I think it makes the everyday world that much more drab and miserable. I mean, I'm sure banana splits were a delightful rarity in Soviet Russia, but I wouldn't want to live there. I think the sticking point, for me, is that you're treating all magic as one giant blob and saying all spells should be equal in terms of story impact. To me, a world where everybody can do a cantrip or two doesn't devalue magic itself; it makes the whole world more colorful and interesting, less "Soviet Russia." The big, splashy spells are still rare and exciting. That's just [I]my[/I] two cents. I appreciate that you said this, though! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What solution for "Cantrips don't feel magical"?
Top