Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What sort of 3rd party 4e books do you want?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raven Crowking" data-source="post: 3940854" data-attributes="member: 18280"><p>What I intend to do with 4e right now (unless somehow wowwed):</p><p></p><p>Examine the combat engine and see if there are any imporvements to be made on my houseruled 3.x.</p><p></p><p>What I would do with 4e as a 3.x product:</p><p></p><p>As above, plus:</p><p></p><p>Consider the rammifications of PC core races that are not humanoid. Elves as fey and dwarves as giants are part of my houserules, and it seems that 4e might do some good in that direction.</p><p></p><p>A gentler power curve, lower-magic version of 3e....rejigger the math so that attack bonus, saves, and AC don't become so extreme. Reexamine spells, putting in some of the penalties for some spellcasting that used to be in the system. Make item creation as accessable but not as universally applicable (in my homebrew, the Item Creation feats give you X number of item types you can create, which increase with level or by discovering "Secrets", i.e., formulae).</p><p></p><p>Rename the Feywild and the Shadowfell, and use them with 3e.</p><p></p><p>Consider the Quickplates in Monsternomicon as an ideal level of work to quickly differentiate monsters, and go from there. Keep the potential complexity. All templates should include all information needed to alter a monster; they should not require you to look up charts elsewhere.</p><p></p><p>Weapon skills. I've posted my system on EN World, and it is pretty easy to use, offering tactical choices without overly slowing combat down.</p><p></p><p>Ditch the AoO list; shortlist it to "retrieving item, casting spell, making ranged attack". EDIT: And Move-through occupied space, enter reach space with weapon set against charge.</p><p></p><p>The idea of recovering some damage by resting is a good one; use it.</p><p></p><p>I'm sure that there is more, but that's what strikes me off the top of my head. Basically, IMHO, create a "version" of 4e that is an actual revision of 3e, rather than its own thing. If there was "bridge" compatability, allowing both 3e and 4e materials to be converted fairly easily, that would be ideal.</p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3940854, member: 18280"] What I intend to do with 4e right now (unless somehow wowwed): Examine the combat engine and see if there are any imporvements to be made on my houseruled 3.x. What I would do with 4e as a 3.x product: As above, plus: Consider the rammifications of PC core races that are not humanoid. Elves as fey and dwarves as giants are part of my houserules, and it seems that 4e might do some good in that direction. A gentler power curve, lower-magic version of 3e....rejigger the math so that attack bonus, saves, and AC don't become so extreme. Reexamine spells, putting in some of the penalties for some spellcasting that used to be in the system. Make item creation as accessable but not as universally applicable (in my homebrew, the Item Creation feats give you X number of item types you can create, which increase with level or by discovering "Secrets", i.e., formulae). Rename the Feywild and the Shadowfell, and use them with 3e. Consider the Quickplates in Monsternomicon as an ideal level of work to quickly differentiate monsters, and go from there. Keep the potential complexity. All templates should include all information needed to alter a monster; they should not require you to look up charts elsewhere. Weapon skills. I've posted my system on EN World, and it is pretty easy to use, offering tactical choices without overly slowing combat down. Ditch the AoO list; shortlist it to "retrieving item, casting spell, making ranged attack". EDIT: And Move-through occupied space, enter reach space with weapon set against charge. The idea of recovering some damage by resting is a good one; use it. I'm sure that there is more, but that's what strikes me off the top of my head. Basically, IMHO, create a "version" of 4e that is an actual revision of 3e, rather than its own thing. If there was "bridge" compatability, allowing both 3e and 4e materials to be converted fairly easily, that would be ideal. RC [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What sort of 3rd party 4e books do you want?
Top