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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What spells count as a Haven
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<blockquote data-quote="kigmatzomat" data-source="post: 9258382" data-attributes="member: 9254"><p>On meld into stone, I see it more like the <em>earthglide </em>of xorn & elementals more than frozen in Carbonite. RAW says "You are aware of time passing, and may cast spells upon yourself." There's no restriction there so you can do verbal, somatic & material components. Somatic m3ans you can move and are unrestrained while material mwans not only can you dig through your pockets to pull out bits and bobs but you have some ability perceive yourself and your gear, so it's not a sensory deprivation tank.</p><p></p><p></p><p>The part about "are at little risk of attack" could get a bit meta. "Little risk of attack" as judged by who? The characters? If so, an int5/wis5 character or just ignorant of magic might sleep great because "invisible magic house ftw!" while Nietzsche the mage can barely get a wink as they ponder the dangers of the unknowable void that is the future. Fools where angels fear to tread and all that.</p><p></p><p>Which begs the question, is the 1hr camp built by Ranger Rick (Encampment Stronghold Feat Grade 5+) only a haven because everyone <em>trusts</em> Ranger Rick to find a safe spot on the slope of Mt Doom even though its really just some artfully piled up bits of pumice and old skulls?</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 9258382, member: 9254"] On meld into stone, I see it more like the [I]earthglide [/I]of xorn & elementals more than frozen in Carbonite. RAW says "You are aware of time passing, and may cast spells upon yourself." There's no restriction there so you can do verbal, somatic & material components. Somatic m3ans you can move and are unrestrained while material mwans not only can you dig through your pockets to pull out bits and bobs but you have some ability perceive yourself and your gear, so it's not a sensory deprivation tank. The part about "are at little risk of attack" could get a bit meta. "Little risk of attack" as judged by who? The characters? If so, an int5/wis5 character or just ignorant of magic might sleep great because "invisible magic house ftw!" while Nietzsche the mage can barely get a wink as they ponder the dangers of the unknowable void that is the future. Fools where angels fear to tread and all that. Which begs the question, is the 1hr camp built by Ranger Rick (Encampment Stronghold Feat Grade 5+) only a haven because everyone [I]trusts[/I] Ranger Rick to find a safe spot on the slope of Mt Doom even though its really just some artfully piled up bits of pumice and old skulls? [/QUOTE]
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