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What Spells give the DM the most headache...
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<blockquote data-quote="Calico_Jack73" data-source="post: 1427303" data-attributes="member: 14403"><p>In the Paladium FRPG there was a version of the Djinn which would grant wishes... well, it wouldn't actually make anything from nothing but was powerful enough to get whatever it was you wanted. If you asked for more treasure than all the kingdoms of the world combined it would most likely first raid the treasure rooms of every king in the world conveniently letting them know who they had to thank for the theft (the PC) and where you could be located and would then pick up a single lost copper off the street to make it MORE than all of the treasure of the kingdoms combined. The PC would be enjoying his newly gotten treasure when the armies of the various kingdoms arrived to take it back.</p><p></p><p>Anyway, I like handling those troublesome Wish spells along those lines. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p></p><p>Miracle spells are a little trickier since obviously the god in question is going to grant the intent of the wish, not the letter since by the time the cleric can cast it he is probably one of the god's greatest champions. I guess the best thing to remember is the saying... "God won't necessarily give you what you want but he will give you what you need".</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1427303, member: 14403"] In the Paladium FRPG there was a version of the Djinn which would grant wishes... well, it wouldn't actually make anything from nothing but was powerful enough to get whatever it was you wanted. If you asked for more treasure than all the kingdoms of the world combined it would most likely first raid the treasure rooms of every king in the world conveniently letting them know who they had to thank for the theft (the PC) and where you could be located and would then pick up a single lost copper off the street to make it MORE than all of the treasure of the kingdoms combined. The PC would be enjoying his newly gotten treasure when the armies of the various kingdoms arrived to take it back. Anyway, I like handling those troublesome Wish spells along those lines. :] Miracle spells are a little trickier since obviously the god in question is going to grant the intent of the wish, not the letter since by the time the cleric can cast it he is probably one of the god's greatest champions. I guess the best thing to remember is the saying... "God won't necessarily give you what you want but he will give you what you need". [/QUOTE]
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