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What Spells give the DM the most headache...
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<blockquote data-quote="WizarDru" data-source="post: 1429005" data-attributes="member: 151"><p>I didn't meant to imply that every NPC should be scry resistant. Quite the opposite. However, many high-powered opponents would have developed counter-measures, whether it be a quick escape plan (such as a daily contingency spell, quickened Dim Door or an item to buy them time), adequate defenses or more social and political defenses. Threatening innocents, bartering information or fear of retaliation are all excellent non-magical ways to keep BST in reasonable restraint, without preventing its use.</p><p> </p><p>My point was that if you want to discourage such behavior, there are different ways to do it for both powerful and relatively weak NPCs, if you're willing to follow it through. If the kingdom is on a war footing, the king has an option available to him. The room doesn't have to be made of lead, just lined in the walls. And lead poisoning is easily dealt with. Sometimes B-S-T should work, and sometimes it should not. The best defense against such tactics, of course, is anonymity and indirect action on the part of the bad guys. But that's an entirely different thread.</p><p> </p><p>However, when the levels get higher, certain spells will become a regular occurence for any spellcaster. Having a mindblank and several 'escape' spells memorized daily is standard. Any wise spellcaster of sufficient level has several escape routes ready without being ridiculously silly about it. An evil NPC spellcaster that draws the ire of PC adventurers had better have a plan, though, or else he gets what he deserves. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="WizarDru, post: 1429005, member: 151"] I didn't meant to imply that every NPC should be scry resistant. Quite the opposite. However, many high-powered opponents would have developed counter-measures, whether it be a quick escape plan (such as a daily contingency spell, quickened Dim Door or an item to buy them time), adequate defenses or more social and political defenses. Threatening innocents, bartering information or fear of retaliation are all excellent non-magical ways to keep BST in reasonable restraint, without preventing its use. My point was that if you want to discourage such behavior, there are different ways to do it for both powerful and relatively weak NPCs, if you're willing to follow it through. If the kingdom is on a war footing, the king has an option available to him. The room doesn't have to be made of lead, just lined in the walls. And lead poisoning is easily dealt with. Sometimes B-S-T should work, and sometimes it should not. The best defense against such tactics, of course, is anonymity and indirect action on the part of the bad guys. But that's an entirely different thread. However, when the levels get higher, certain spells will become a regular occurence for any spellcaster. Having a mindblank and several 'escape' spells memorized daily is standard. Any wise spellcaster of sufficient level has several escape routes ready without being ridiculously silly about it. An evil NPC spellcaster that draws the ire of PC adventurers had better have a plan, though, or else he gets what he deserves. ;) [/QUOTE]
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