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What Spells give the DM the most headache...
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<blockquote data-quote="Jolly Giant" data-source="post: 1436818" data-attributes="member: 5278"><p>Sounds like you got railroaded into doing a job you weren't ready for Felon... Never a pleasent experience! :\ I think you need to talk to your players about this, see if you can get them to see your things from your point of view. Consider if you should simply end your current campaign and start a new one? </p><p></p><p>DMing a high-level campaign is considerably more difficult job than DMing a low-level campaign, simply because there are so many more factors to consider and so many more rules you need to know. I don't think it's fair to blame the designers for this, though. This is simply the way things have to be. Characters (both PCs, NPCs and monsters!) gain more and more powers and options as they gain more levels; so the higher level the PCs are, the more options and powers are at their disposal. IMHO, it would be a very strange and boring game-system if this wasn't true... </p><p></p><p>Gaining new abilties and powers, and thus being able to take on new and greater challenges, is part of what keeps the game entertaining. As long as the DM can come up with new challenges suited for those new powers, that is...</p><p></p><p>Unfortunately, all these powers means there are awful lot the DM needs to keep in mind when planing campaigns and encounters. He doesn't need to know every single detail about every little thing, but he does need to at least be aware of what options PCs have at their disposal and be familiar with how they work. Unfortunately, that means doing a lot of reading...</p><p></p><p>If your time-schedule doesn't allow for this, or you just don't want the hazzle, my only advice to you is to stick to DMing lower level campaigns.</p><p></p><p>I honestly hope I didn't offend you (or anyone else) with that last sentence, Felon. It was only meant as friendly advice. On the other hand, I hope you do take the time and make the effort to keep your campaign going forward. Once you start getting in to high-level play, it's like playing a whole new game! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Not that I don't like low-level D&D, but I also like to try something different once in a while...</p></blockquote><p></p>
[QUOTE="Jolly Giant, post: 1436818, member: 5278"] Sounds like you got railroaded into doing a job you weren't ready for Felon... Never a pleasent experience! :\ I think you need to talk to your players about this, see if you can get them to see your things from your point of view. Consider if you should simply end your current campaign and start a new one? DMing a high-level campaign is considerably more difficult job than DMing a low-level campaign, simply because there are so many more factors to consider and so many more rules you need to know. I don't think it's fair to blame the designers for this, though. This is simply the way things have to be. Characters (both PCs, NPCs and monsters!) gain more and more powers and options as they gain more levels; so the higher level the PCs are, the more options and powers are at their disposal. IMHO, it would be a very strange and boring game-system if this wasn't true... Gaining new abilties and powers, and thus being able to take on new and greater challenges, is part of what keeps the game entertaining. As long as the DM can come up with new challenges suited for those new powers, that is... Unfortunately, all these powers means there are awful lot the DM needs to keep in mind when planing campaigns and encounters. He doesn't need to know every single detail about every little thing, but he does need to at least be aware of what options PCs have at their disposal and be familiar with how they work. Unfortunately, that means doing a lot of reading... If your time-schedule doesn't allow for this, or you just don't want the hazzle, my only advice to you is to stick to DMing lower level campaigns. I honestly hope I didn't offend you (or anyone else) with that last sentence, Felon. It was only meant as friendly advice. On the other hand, I hope you do take the time and make the effort to keep your campaign going forward. Once you start getting in to high-level play, it's like playing a whole new game! :D Not that I don't like low-level D&D, but I also like to try something different once in a while... [/QUOTE]
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