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What Star Wars Saga E. features would you like to see incorporated in 4E D&D and why?
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<blockquote data-quote="Roman" data-source="post: 3467607" data-attributes="member: 1845"><p>Don't get me wrong, some skill consolidation is nice. I think they have gone a bit overboard, but if based on consolidation alone, I would still prefer the SW Saga set of skills over the current one. However, the removal of skill ranks and the addition of an automatic per level bonus is something I would not like to see in D&D for reasons already mentioned. It does not really cut down on paperwork, as you can still max. all skills if you want to. </p><p></p><p>I forgot about the removal of iterative attacks. I like the idea of replacing iterative attacks with a flat bonus to damage in principle, but am bit worried about the effect this will have on fighters and other warrior types. Spellcasters get exponential power-increases with level, and iterative attacks provided a form of quasi-exponential power increases with level for warriors too. If this is removed and all classes get a flat per level damage bonus, the relative power of warrior-types will suffer, unless they are compensated with some other benefits. Hence, I like this one in principle, but care must be taken so that warrior classes retain some major advantages in their field: combat.</p></blockquote><p></p>
[QUOTE="Roman, post: 3467607, member: 1845"] Don't get me wrong, some skill consolidation is nice. I think they have gone a bit overboard, but if based on consolidation alone, I would still prefer the SW Saga set of skills over the current one. However, the removal of skill ranks and the addition of an automatic per level bonus is something I would not like to see in D&D for reasons already mentioned. It does not really cut down on paperwork, as you can still max. all skills if you want to. I forgot about the removal of iterative attacks. I like the idea of replacing iterative attacks with a flat bonus to damage in principle, but am bit worried about the effect this will have on fighters and other warrior types. Spellcasters get exponential power-increases with level, and iterative attacks provided a form of quasi-exponential power increases with level for warriors too. If this is removed and all classes get a flat per level damage bonus, the relative power of warrior-types will suffer, unless they are compensated with some other benefits. Hence, I like this one in principle, but care must be taken so that warrior classes retain some major advantages in their field: combat. [/QUOTE]
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What Star Wars Saga E. features would you like to see incorporated in 4E D&D and why?
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