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What stat method do you use??
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<blockquote data-quote="Hackenslash" data-source="post: 1124608" data-attributes="member: 11770"><p><strong>Very Interesting Point....But !!!</strong></p><p></p><p></p><p></p><p>Cedric, I have to admit to being quite impressed with the point you have raised in your post, and upon reflection on the books that I have read and even the movies I have seen, the heros are hardly ever balanced. The Balancing concept has come from DM's wanting to be fair to their players and it especially comes out when players roll very poorly, hence the introduction of point buying.(I had a player in one of my old 2nd edition campaigns at college who rolled 12,10,9,8,8,6 and had a go at playing the character but was just too far behind the others, as they all rolled 5d6 per stat and the others rolled very well, he just rolled poorly, so in the end I let him retire the character and re-roll another one) But I suppose the is a valid arguement for realism and forsight, who knows what that character could have acheived if he continued to play it and what mnagic items could have helped in along the way.</p><p></p><p>OT - I have also read books by all the authors you quoted in your post and if you enjoyed them, then I would stongly recommend reading some of David Gemmells Drenai Novells or his Rigante Novells, he's an excellent character developer who creates heros with flaws and feeling. His most famous best seller is "Legend" released in 1984, but still in print. Enjoy !</p><p></p><p>Back on topic, I think I might consider changing my opinion and meet Grishnak half way for any future characters in my campaign. I think I might devise a rolling system with some weight carried to a favourable stat, but only on one stat, depending on what character you really want to play. For example if a player wanted to play a Warrior type, and that's any warrior type, eg. Paladin, Ranger, Fighter, Barbarian then they would get 6d6 to roll for Strength, the rest would be 4d6, drop the lowest. That way at least a character is assured one decent stat. that was rolled and the rest are more random and realistic but still have the potential to be heroic. It would still be all on the Roll or Role....hehehehe.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> What do you reckon ? Cheers All. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Hackenslash, post: 1124608, member: 11770"] [b]Very Interesting Point....But !!![/b] Cedric, I have to admit to being quite impressed with the point you have raised in your post, and upon reflection on the books that I have read and even the movies I have seen, the heros are hardly ever balanced. The Balancing concept has come from DM's wanting to be fair to their players and it especially comes out when players roll very poorly, hence the introduction of point buying.(I had a player in one of my old 2nd edition campaigns at college who rolled 12,10,9,8,8,6 and had a go at playing the character but was just too far behind the others, as they all rolled 5d6 per stat and the others rolled very well, he just rolled poorly, so in the end I let him retire the character and re-roll another one) But I suppose the is a valid arguement for realism and forsight, who knows what that character could have acheived if he continued to play it and what mnagic items could have helped in along the way. OT - I have also read books by all the authors you quoted in your post and if you enjoyed them, then I would stongly recommend reading some of David Gemmells Drenai Novells or his Rigante Novells, he's an excellent character developer who creates heros with flaws and feeling. His most famous best seller is "Legend" released in 1984, but still in print. Enjoy ! Back on topic, I think I might consider changing my opinion and meet Grishnak half way for any future characters in my campaign. I think I might devise a rolling system with some weight carried to a favourable stat, but only on one stat, depending on what character you really want to play. For example if a player wanted to play a Warrior type, and that's any warrior type, eg. Paladin, Ranger, Fighter, Barbarian then they would get 6d6 to roll for Strength, the rest would be 4d6, drop the lowest. That way at least a character is assured one decent stat. that was rolled and the rest are more random and realistic but still have the potential to be heroic. It would still be all on the Roll or Role....hehehehe.... ;) What do you reckon ? Cheers All. :D [/QUOTE]
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What stat method do you use??
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