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<blockquote data-quote="Cheiromancer" data-source="post: 2340735" data-attributes="member: 141"><p>I think Charisma and Wisdom should govern what Intelligence currently governs. This is sufficiently different than what you are talking about that I think I will start a new thread....</p><p></p><p>Back to your idea.</p><p></p><p>If spellcaster DCs are based on two ability scores, the DCs would probably rise in high point buy games, but will fall or stay the same in low point buy games. But if characters' saves are based on two ability scores, these will also improve in high point buy games and will fall or stay the same in low point buy games. The two effects should cancel out. So you don't need to change the base number in the formula for spell DCs.</p><p></p><p>One effect which is probably desirable is that this will favor low level spellcasters over high level spellcasters. </p><p></p><p>A low level spellcaster is one who is built to thrive around levels 5-8. A wizard with a starting 16 Intelligence and 14 Wisdom, say (16 points in point buy), will have bonus spells for level 4 spells at 8th level (and 18 intelligence), and will have spell DCs of 16 + spell level (10 base + 4 int bonus + 2 wis bonus).</p><p></p><p>A high level spellcater is one who is built to thrive at high levels. A wizard with an 18 starting Intelligence and an 8 Wisdom (16 points in point buy) will get the high level spells and bonus spells easily, but the save DCs will be lower. At 8th level (and 20 intelligence) he will have spell DCs of 14 + spell level.</p><p></p><p>I think this is a good thing!</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 2340735, member: 141"] I think Charisma and Wisdom should govern what Intelligence currently governs. This is sufficiently different than what you are talking about that I think I will start a new thread.... Back to your idea. If spellcaster DCs are based on two ability scores, the DCs would probably rise in high point buy games, but will fall or stay the same in low point buy games. But if characters' saves are based on two ability scores, these will also improve in high point buy games and will fall or stay the same in low point buy games. The two effects should cancel out. So you don't need to change the base number in the formula for spell DCs. One effect which is probably desirable is that this will favor low level spellcasters over high level spellcasters. A low level spellcaster is one who is built to thrive around levels 5-8. A wizard with a starting 16 Intelligence and 14 Wisdom, say (16 points in point buy), will have bonus spells for level 4 spells at 8th level (and 18 intelligence), and will have spell DCs of 16 + spell level (10 base + 4 int bonus + 2 wis bonus). A high level spellcater is one who is built to thrive at high levels. A wizard with an 18 starting Intelligence and an 8 Wisdom (16 points in point buy) will get the high level spells and bonus spells easily, but the save DCs will be lower. At 8th level (and 20 intelligence) he will have spell DCs of 14 + spell level. I think this is a good thing! [/QUOTE]
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