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what stinking cloud can do
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<blockquote data-quote="Mistwell" data-source="post: 4614418" data-attributes="member: 2525"><p>I can see how "Creatures that enter the zone or start their turns there take 1d10 + Intelligence modifier poison damage" means creatures only take this damage due to things which happen on their turn. Either they start their turn there, or enter it on their turn.</p><p></p><p>We have been playing that being pushed into the zone causes the damage as well, with Grasping Shadows. That spell says "Any creature that enters the area of the grasping shadows takes psychic damage equal to your Intelligence modifier and is slowed until the end of its next turn." However it is not a mobile spell, so the major flaw of moving back and forth from the cloud doesn't come into play with Shadows.</p><p></p><p>I think it would be unreasonable to allow a cloud to move back and forth in a single turn to do multiple damages. As mentioned above, a person sitting in the cloud should not take less damage than a person going in and out of the cloud several times in the same turn. I would apply damage one time for movement, no matter how many times it moves over the target that turn. Calling it a stacking rule, or whatever, but it's nonsensical to claim it can damage multiple times in the same turn.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 4614418, member: 2525"] I can see how "Creatures that enter the zone or start their turns there take 1d10 + Intelligence modifier poison damage" means creatures only take this damage due to things which happen on their turn. Either they start their turn there, or enter it on their turn. We have been playing that being pushed into the zone causes the damage as well, with Grasping Shadows. That spell says "Any creature that enters the area of the grasping shadows takes psychic damage equal to your Intelligence modifier and is slowed until the end of its next turn." However it is not a mobile spell, so the major flaw of moving back and forth from the cloud doesn't come into play with Shadows. I think it would be unreasonable to allow a cloud to move back and forth in a single turn to do multiple damages. As mentioned above, a person sitting in the cloud should not take less damage than a person going in and out of the cloud several times in the same turn. I would apply damage one time for movement, no matter how many times it moves over the target that turn. Calling it a stacking rule, or whatever, but it's nonsensical to claim it can damage multiple times in the same turn. [/QUOTE]
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what stinking cloud can do
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