Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
what stinking cloud can do
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="evilbob" data-source="post: 4614854" data-attributes="member: 9789"><p>I'm interested in this quote if you can find it.</p><p></p><p>I think it's less simple than that, though; if you only have a -2 to attacks, you can still target people in the cloud. The -5 means you can't even target them; you have to guess their square. To me this is simpler, and downplays the cloud power a bit - but to each his own. It's certainly not clear. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>FireLance: That is a good way to go, too. The only downside is that it encourages tagging someone with the cloud and then moving it away so it's not a nuisance, since you really don't have to have anyone standing -in- it to do damage, but that's not really too big. The power in this situation depends even more on how you interpret the "enter" statement, since moving the cloud around to hit each enemy once would be even easier - although you'd have to be much more careful about allies. But, if it doesn't count when you move the cloud onto someone you could be lowering the total damage a bit since the push/pull thing wouldn't come up as much. Also, another negative is that an enemy (or an ally) who has already been hit with the cloud could just run into it for defensive bonuses, since they won't take damage again till next turn anyway, and that's a bit weird.</p></blockquote><p></p>
[QUOTE="evilbob, post: 4614854, member: 9789"] I'm interested in this quote if you can find it. I think it's less simple than that, though; if you only have a -2 to attacks, you can still target people in the cloud. The -5 means you can't even target them; you have to guess their square. To me this is simpler, and downplays the cloud power a bit - but to each his own. It's certainly not clear. :) FireLance: That is a good way to go, too. The only downside is that it encourages tagging someone with the cloud and then moving it away so it's not a nuisance, since you really don't have to have anyone standing -in- it to do damage, but that's not really too big. The power in this situation depends even more on how you interpret the "enter" statement, since moving the cloud around to hit each enemy once would be even easier - although you'd have to be much more careful about allies. But, if it doesn't count when you move the cloud onto someone you could be lowering the total damage a bit since the push/pull thing wouldn't come up as much. Also, another negative is that an enemy (or an ally) who has already been hit with the cloud could just run into it for defensive bonuses, since they won't take damage again till next turn anyway, and that's a bit weird. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
what stinking cloud can do
Top