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what stranger stuff is there for settings?
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<blockquote data-quote="humble minion" data-source="post: 8958266" data-attributes="member: 5948"><p>Actually, one that’s genuinely missing, and that D&D just isn’t set up to do without major surgery, is low-magic fantasy, where magic is largely a plot device and is the purview or rare and mysterious people (/NPCs), places, and creatures rather than a fairly common toolkit that is learnable or usable by almost anyone. </p><p></p><p>Of course this still leaves a lot of thematic options, it can run anywhere on the grittiness spectrum from Lord of the Rings to Locke Lamora to Game of Thrones. I don’t think WotC will be pursuing it though, they’ve made it clear that their vision of D&D doesn’t involve limiting options or having setting-specific special rules that rewrite or fundamentally modify the base system.</p></blockquote><p></p>
[QUOTE="humble minion, post: 8958266, member: 5948"] Actually, one that’s genuinely missing, and that D&D just isn’t set up to do without major surgery, is low-magic fantasy, where magic is largely a plot device and is the purview or rare and mysterious people (/NPCs), places, and creatures rather than a fairly common toolkit that is learnable or usable by almost anyone. Of course this still leaves a lot of thematic options, it can run anywhere on the grittiness spectrum from Lord of the Rings to Locke Lamora to Game of Thrones. I don’t think WotC will be pursuing it though, they’ve made it clear that their vision of D&D doesn’t involve limiting options or having setting-specific special rules that rewrite or fundamentally modify the base system. [/QUOTE]
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